Online Game: I Turn Monsters Into Food 10,000x Buffs
Hiimfrog
Second place isn’t failure. In Liam Yoo’s world, it’s worse. It means you’re not worth anything.
Liam grew up eating alone, reheating the same meal every night while other families laughed together while watching TV. He didn’t want power or money. He just wanted to cook.
So when the first full-dive VR game launches, Liam decides to become a chef. Inside, he picks a frontline class, randomises his character, and ends up as a small girl. He doesn’t care. As long as he can cook, nothing else matters. Then he gets a cooking skill with a unique impact: a Legendary Talent no one else has. Absorption lets him eat monsters to unlock recipes, and his food gives buffs 10,000 times stronger to himself and 100 times stronger to others, turning meals into powerful gameplay advantages. Liam assumes everyone has this talent.
They don’t.
At first, it’s just a game. Players explore, stream, and fight. Liam bites monsters mid-combat and turns them into recipes. Then the system announces, "The game is locked." No logout. No escape. Anyone who dies in the game dies permanently, both in the game and in reality.
Food becomes survival, but everything tastes like garbage, unless it’s made by Liam, whose ability somehow keeps flavour alive.
And in a world where strength decides who lives, the strongest ability isn’t a weapon.
It’s what he eats.