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TIME, TARZAN AND TERRIBLE IDEAS.

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Time, Tarzan, & Terrible Ideas is a sci-fi comedy action-adventure mystery thriller that begins with a terrible... but groundbreaking... mistake. Dr. Milo Finch, a brilliant, anxious young scientist with more intelligence than common sense, successfully invents a time machine. During what is supposed to be a short, observational test run, Milo is violently thrown into the distant past and crash-lands in the heart of an untouched jungle. There, Milo makes an impossible discovery: he has landed in the era... and the world... of Tarzan, Lord of the Jungle. Far from a myth, Tarzan is intelligent, perceptive, and deeply connected to the natural world. Milo’s arrival immediately disrupts the balance of the jungle. His futuristic technology destabilizes time itself, attracting armed hunters and anachronistic forces that should not exist in this era. As Milo struggles to reconcile scientific logic with the terrifying reality that he may have broken history, Tarzan recognizes the danger Milo represents... and the necessity of his survival. The unlikely duo forms an uneasy alliance: Milo brings chaotic future knowledge, comic book references, and reckless innovation; Tarzan brings unmatched physical skill, strategic instincts, and the jungle itself as a weapon. Together, they uncover a growing mystery: someone else has learned to exploit time travel, using the past as a battlefield and resource. What begins as a survival story quickly escalates into a hidden time war, with Tarzan’s jungle as ground zero. As paradoxes multiply and reality begins to fracture, Milo must find a way to repair time before it corrects itself violently... by erasing everything in its path. Blending sharp comedy, high-energy action, and escalating thriller elements, Time, Tarzan, & Terrible Ideas reimagines a classic legend through the lens of modern sci-fi, exploring destiny, responsibility, and the consequences of asking “what if” one time too many.
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Book 1 of Rebirth of the Technomage Saga: Earth’s Awakening

Stolen at birth and crushed beneath her step-family's cruelty, Raven awakens on her seventeenth birthday to memories spanning ninety-nine lifetimes—and this time, she plans to change everything. Once called Mara Brenner, a forgotten girl hidden in a servant's robes, she now remembers every betrayal, every death, every moment of suffering across nearly a century of lives. In each existence, she endured enslavement, loss, and the tragic death of her child. But death was never her ending—it was her education. Blessed with a rare tri-bloodline combining Dragon strength, Lín healing, and Zhào wisdom, Raven carries within her soul-space ten mystical Blood Essence Beads. Each bead holds the power to awaken a fragment of her divine body, rebuilding her from bone to spirit while granting mastery over lost technomagic arts: alchemy, artifact forging, runes, and the fusion of magic with cutting-edge science. Yet each awakening will test her mind, heart, and will to their very limits. Around her looms an empire ruled by the ruthless Eight Great Families, where noble bloodlines battle for supremacy in a brutal 100-Year Tournament. Hidden beneath them lurk the secret cultivation clans—ancient powers manipulating bloodlines and history itself. Her stepsister, Amara, pampered and poisonous, conspires to steal both her name and destiny, guided by a devourer seed that whispers corruption into willing ears. What Raven doesn't yet know will shake the foundations of reality: she is a Pillar Soul—one of the fundamental anchors holding Ascara's existence together. If she falls to darkness, the entire plane collapses into the void. To protect her world, she must locate and awaken the other Pillar Souls scattered across the world: a dying child, a broken soldier, a fallen saint, a betrayed lover, and others—each a fragment of Ascara's strength, each teetering on the edge of corruption. Time is running short. The Great Shift approaches in five years—when spiritual energy will surge back into a world that has forgotten magic. As technology begins to fail and ancient powers stir, Raven must navigate step-family betrayal, aristocratic oppression, and imperial conspiracies while a darker truth emerges: the Devourers, cosmic parasites born from primordial hunger, seek to twist her suffering into corruption and drag Ascara into eternal darkness. Standing between her and salvation are false allies and tragic enemies like Kael Xuán—heir to the ruling family and her betrayer across multiple lifetimes—while the shadowy SIS organization sacrifices innocents in the name of maintaining "order." Only one figure recognizes her true nature: the exiled Keeper of the Accord, an immortal guardian bound by cosmic law to protect Ascara's souls. In him, Raven may find not only a reluctant ally but an echo of her grandparents' forbidden love—proof that loyalty and sacrifice can triumph against the tide of ambition and despair. In a fractured empire where ancient cultivation lies broken, magic is dismissed as myth, and technology serves as the ultimate weapon, one forgotten girl will rise to reshape the fate of worlds. But first, she must survive becoming the most dangerous thing in existence: herself. ◊ ◊ ◊ Not suitable for readers under 18 or those sensitive to intense emotional/violent content. Reader discretion is strongly advised. Join me on Discord: https://discord.gg/mvwer8QhHz
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