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Chapter 536 - Chapter 536: All Perfect Scores

Just like Ben's feeling, it can be said that every player of "The Witcher: Wild Hunt" feels the same way.

Discussions about "The Witcher: Wild Hunt" quickly exploded online, with overwhelming popularity.

Everyone felt like they had experienced a brand new life. Geralt of Rivia and Ciri, the Lion Cub of Cintra, and every supporting character in the game seemed like real people with flesh and blood, vividly presented to the players.

More and more details about "The Witcher: Wild Hunt" were being discovered.

In a task, both sides say the other is the bad guy. Who should you believe?

Sacrifice some people to save others, or vice versa.

If you hadn't accidentally entered the basement of the manor, players might never have known that the manor owner had been walled up by his brother-in-law decades ago.

The three old witches in the Bloody Baron main task correspond to the man-eating monster Baba Yaga in dark fairy tales.

There is also the Leshen, which comes from Slavic folklore.

And the Botchling from Scandinavian legends.

In the game, you kill an ordinary bandit. But in a ruined room in the wild, you might find a letter written by this bandit to his child. They had to become bandits because of the war.

But this is not to make players sympathize with them. Instead, it shows the cruelty of war.

These people are hateful for persecuting others, but before that, they were also poor people.

And will those who are persecuted become like this in the future?

These seemingly insignificant puzzles and details fill the entire game. Players can always find many interesting little things in the corners.

Or a letter, or a conversation with an NPC in the street, or a record in a book.

These little details make the world of "The Witcher: Wild Hunt" more complete and real.

On game websites and forums at home and abroad, both domestic and overseas players are discussing the differences between Lucas's new game and the previous ones.

'"The Witcher: Wild Hunt" is definitely the biggest surprise of the year! Nebula Games has created a vast and ambitious world view, with the Northern Kingdoms and Nilfgaard, and various terrains and customs. I really thought "The Witcher: Wild Hunt" was a real world!'

'Yes, I was also very surprised. Velen, the land of no one, Novigrad, the free port city, and the Skellige Islands, each place has distinct characteristics.'

'The open world in "Red Dead Redemption" and "The Legend of Zelda: Breath of the Wild" is completely different. "The Witcher: Wild Hunt" is strictly a pure RPG game. The gameplay is not open, but the huge storyline and branching paths create a feeling that Geralt's ending should be like this. It's amazing!'

'There are too many unforgettable scenes in the game. I still remember the scene when Vesemir died in Kaer Morhen. The phrase "Soar High" still echoes in my ears.'

'And Yennefer and Geralt, when they looked at the rising sun after removing the magic, I was completely moved by this couple!'

'I'm ashamed to say that at first, I was attracted by the game's sexual content. But after playing it, I have to admit that this part of the content is essential. It allows me to understand Geralt's and the other characters' deep emotions more clearly.'

'And Priscilla, her appearance at the tavern was amazing. It's a pity that Priscilla was gone in my ending!'

'The scene where Geralt sees Ciri pretending to be dead in the cottage is definitely the most classic scene in the game!'

'It's just great. I wonder if there will be more stories in the future. If there are, I will definitely buy them!'

.........

Not only players, but also major media outlets have given "The Witcher: Wild Hunt" extremely high praise after it was launched.

Like "Red Dead Redemption" and "The Legend of Zelda: Breath of the Wild" before it, almost all perfect scores appeared again, starting with the first media outlet.

'Another benchmark for open-world games. If there is a game company in the industry that is best at making open-world games, then there is a name that cannot be avoided.'

'Yes, that's right, it's Nebula Games! After "Red Dead Redemption" and "The Legend of Zelda: Breath of the Wild", Lucas brought another "The Witcher: Wild Hunt". Compared with the previous two, as an RPG, it is not free in terms of gameplay.'

'In the game, there is a fixed character, Geralt, and he has his own story. The RPG gameplay makes it seem very unfree and not open.'

'After all, we are experiencing Geralt's life. But as the game progresses, it quickly changed the minds of all the reviewers in the editorial department.'

'The side tasks of the game play a crucial role in the game. It can be said that the main task is to introduce you to a person, while the side tasks are to let you understand a person.'

'From understanding local customs to telling love stories and folk tales, everything is available. The world of "The Witcher: Wild Hunt" is a living world built by these small stories.'

'Each story contains the emotions of many people, and what brings players into it is not only the rich emotions of the characters, but also the consequences of their choices.'

'Because in the game, we will be able to experience the impact of our choices in a more direct and stronger way.'

'Telling someone a message may just be a matter of moving your mouth, but watching those who died because of your message suffer cruel executions is another matter. In the game, any choice must come at a price, and this is also the most appealing part of "The Witcher: Wild Hunt".'

'Your actions will have an impact on the future, whether the Northern Kingdoms win, or Emperor Emhyr rules everything.'

'All of this is closely related to the player's choices. No game has ever shown the butterfly effect this completely in a game.'

'There is no doubt that "The Witcher: Wild Hunt" has done it.'

The dazzling perfect scores are enough to prove one thing: "The Witcher: Wild Hunt" is a masterpiece, without any doubt.

All the players who have really played this game praise it. Even the harsh game review media find it difficult to find fault with it.

Countless players are celebrating. Every time a high score review comes out, these players can't wait to share it on forums, online communities, and social media.

But compared to the revelry of ordinary players, Alex in FOW is confused.

He still doesn't understand what's going on.

Just a week, how did the world change?

(End of chapter)

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