After watching the trailer for "The Witcher: Wild Hunt," many players felt a bit strange.
Even though it was just a promotional trailer, the story it showed revealed quite a bit to the players.
Before this, "The Witcher: Wild Hunt" had been building hype during this quiet period by linking up with various classic games.
You could say it was like a spring, compressing players' anticipation to the limit.
Now that the trailer for "The Witcher: Wild Hunt" has been released, it's like letting go of the hand pressing down on the spring. The players' passion erupted like a volcano.
Countless players instantly turned into Sherlock Holmes, Hercule Poirot, and other famous detectives.
They began to research the content of "The Witcher: Wild Hunt." Adding the tie-in content that Lucas had added to various games before, some dedicated fans even built a Witcher database to organize and collect information about the game.
Before this, many players felt that this was a grand, epic work. But after this trailer came out, many players were a bit surprised after summarizing the content.
In terms of gameplay, the trailer didn't seem to show too much.
Judging from the narration, it seems to be an RPG game with multiple choice options.
Combat system? Gameplay? It doesn't seem like there's anything special.
So, the only highlight might be the story, but the trailer didn't reveal much about the story.
The only conclusion that can be drawn is that it seems to be a game about a father looking for his daughter.
This made many players couldn't help but complain.
Because Nebula Games' games in recent years have all been like this!
"Resident Evil" is about a husband looking for his wife, "Hades" is about a son looking for his mother, and now "The Witcher: Wild Hunt" has become a father looking for his daughter.
You could say that fathers, mothers, husbands, wives, sons, and daughters are all here!
Of course, some players expressed a bit of relief. After all, "Warcraft" showed how Arthas and Jaina were good to their parents.
And now, at least it has evolved into a harmonious family atmosphere.
This is a small step for Boss Lucas, but a big step forward for warriors of love!
.........
On the other side, at FOW, after watching the promotional video for "The Witcher: Wild Hunt," Alex couldn't help but breathe a sigh of relief and smile.
Although he acted very arrogant in the previous interview.
That was mainly because "Wasteland 1978" had done so well.
But it was impossible to say that he completely looked down on Nebula Games.
And now he felt that he could relax a little.
Because, at least from the promotional video, "The Witcher: Wild Hunt" didn't have much unique gameplay. Otherwise, that would definitely be the main focus of the promotion.
But with "The Witcher: Wild Hunt," it didn't cover much of that, which clearly means that it doesn't have too many new things in terms of gameplay.
As for the story, based on what has been shown so far, it's clear that Geralt will be the main character that players control.
Combining this with the tie-in content that Nebula Games has released.
Finding Ciri and defeating the so-called Wild Hunt is clearly the main storyline.
And to be honest, Alex didn't think that such a story would be enough for "The Witcher: Wild Hunt" to get a very high score.
Because this kind of family storyline, no matter how well it's told, is much smaller.
Unless they really create a complete and vast world view and show it perfectly.
But can "The Witcher: Wild Hunt" do that?
Alex didn't really believe it. After all, the main storyline seems to be a father looking for his daughter. How can they show players a vast world view with such a simple main storyline?
For these reasons, after watching the trailer for "The Witcher: Wild Hunt," Alex felt relieved.
.........
While players were having various discussions and industry designers were watching.
Inside Nebula Games, Lucas and his team were perfecting the content of "The Witcher: Wild Hunt" bit by bit.
At the same time, some game companies, after Nebula Games released this trailer, either announced that they would release their games earlier or paused their planned promotions.
Basically, they didn't want to run into Nebula Games.
After all, Nebula Games had been promoting "The Witcher: Wild Hunt" through simple information and tie-ins.
Now that they had released a trailer, many people felt that "The Witcher: Wild Hunt" was not far from being finished and released.
And that was indeed the case.
The main story of "The Witcher: Wild Hunt" was basically in the final stages.
Apart from some minor adjustments that needed to be made, the overall main story was being internally tested.
To make sure there were not too many big problems.
Of course, even though the main story was over, this didn't mean that things were done.
The "Hearts of Stone" and "Blood and Wine" expansion packs, which players and media in his previous life called "The Witcher 4," were also in the later development plans.
Especially "Blood and Wine," the content was almost as much as the main game. Just how amazing was this expansion?
This expansion pack beat "Dark Souls 3" for the Game of the Year Best RPG game award.
Of course, there was no rush for the content of this expansion pack.
The main focus now was the content of the main game.
Without making players wait too long, in late May, Lucas finally released an official post.
On June 1st, which is Children's Day, "The Witcher: Wild Hunt" will be officially launched.
After this news was released, many players were very excited and immediately opened the Nebula Games platform to pre-order.
These players were basically loyal fans of Lucas.
They have very high expectations for Nebula Games' new work.
On the other hand, it's because they have been waiting for too long.
Unlike Nebula Games' previous new works, "The Witcher: Wild Hunt" was promoted almost at the beginning of the year, when the project was started.
Moreover, the way of promoting it was different from the previous games.
It used a way that was linked to many classic games under Nebula Games, and also revealed a lot of key content.
This content didn't spoil anything, but it painted a vast world view for the players.
It seemed like it wasn't making empty promises, but it was making promises all the time, really making players want it badly.
All players can't wait to enter the world of the Witcher.
To see what kind of game this is.
A masterpiece or just average?
(End of chapter)
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