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Chapter 335 - Chapter 332: What We're Playing Isn't a game, It's Our Youth

Not long after the proposal daisakusen game was released, its sales performance didn't explode, but the forum did.

Countless people posted on the forum, with the daily number of posts even equaling the sum of all posts in other game sections.

Even President Aoki was very surprised.

Goodness, the original game was designed so exquisitely, with all sorts of twists and tear-jerkers, but I never saw you all this active.

How did a single proposal daisakusen manage to draw out so many people?

Under the proposal daisakusen forum section, players were passionately discussing this game:

"Ah~ I really didn't expect that the President of Pokeni could make such a great game."

"Yes, I thought President Aoki had nothing to do with galgames. Didn't he used to make things like Diablo and Pokémon? What I remember most clearly is an interview in a magazine where President Aoki said that his first game, famous academy, which he produced himself, actually had terrible sales.

He only achieved success later when he shifted his focus to action games.

These seem to have nothing to do with galgames.

I never thought that the proposal daisakusen, written and produced by Director Aoki Haruhi himself, would be so good.

Not only are the graphics good and the character designs excellent, but most importantly, this game is truly touching."

"It's really like that. I don't know why, but people like me usually have a high tear threshold, only crying when playing CL and LL.

However, while playing proposal daisakusen, I was moved to tears several Times.

The little details depicted in the game felt as if they were happening to me.

It's truly too real."

"Perhaps this is the charm of reality. The closer something is to our lives, the more it makes people empathize and the more it can move them."

"Yes, just like the joys and sorrows we experience every day, those seemingly ordinary days contain endless emotions and stories. When we see others sharing snippets of their lives, we unconsciously put ourselves in their shoes and empathize."

"It is precisely this close-to-life charm that makes it easier for us to resonate. Whether it's a movie, a song, or a novel, as long as it can touch the softest part of our hearts, it is enough to move us."

"Moreover, this real charm can also inspire our creativity. When we see others achieve their dreams through their efforts and talents, we can't help but want to pursue our own goals. This positive, upward force is what real charm brings us."

"Therefore, we should cherish every moment in life and feel everything around us with our hearts. Only in this way can we truly experience the beauty of life and the charm of reality."

"This isn't a game at all; this is clearly our youth."

This post received the most approval, followed by a large number of replies:

"This isn't a game at all; this is clearly our youth."

"This isn't a game at all; this is clearly our youth."

...

The proposal daisakusen gained countless people's recognition because it narrated a very real story of [making up for regrets] that overlapped with the high school experiences of countless Japan people.

This sense of recognition is mainly because everyone has had similar experiences.

Who hasn't been to school?

Who hasn't had one or two crushes during school?

Even close friends of the opposite gender would leave an imprint during the innocent period of youth.

And this imprint is very likely to continue to influence them, remaining memorable even years later.

When recalled, it still feels very touching.

Of course, besides those moved by their own youth, there were also many players who supported the game's second male protagonist, Mr. River, the groom.

"All of you choose to support the male protagonist and female protagonist, but have you ever considered that Mr. River, the groom, is actually a very pitiful person?

Think about it, if a person is getting married and the bride suddenly runs off with her childhood sweetheart, how tragic would that be?

Don't ask me how I know; I'm the unlucky person whose bride was stolen from the wedding."

"Hahaha, I'm sorry, the tragic experience of the friend upstairs is indeed worthy of sympathy, but I just can't stop laughing."

"Sympathy for the Landlord."

"I think, Mr. River is a good person, no doubt, but he also tried hard.

Since Yoshida Li's heart was not with Mr. River to begin with, then her ultimately ending up with Iwase Ken is actually the best outcome for them, including Mr. River."

"Yes, actually, this adds to Mr. River's likability.

At first, I didn't like Mr. River at all. I always felt that his appearance and his blurting out a confession easily snatched Li away from Iwase Ken's side.

But, at that last moment, when Mr. River confirmed Li's feelings and gave her another chance to choose, I truly felt that Mr. River was a gentle and kind person.

In this game, there is no right or wrong, good or bad.

From the beginning, Li and Jian were destined to be together.

If Mr. River hadn't let go, then even if they got married, they probably wouldn't have found happiness.

For Li, the person she always cared about and loved was only Jian.

But, I believe that such a gentle and kind Mr. River will surely wait for his destined person.

Fate will not let him down."

...

"This is my first Time playing such a game. In proposal daisakusen, both the male protagonist and female protagonist are very ordinary people, not top students in school.

Iwase Ken always boasted and was rarely proactive, often giving up halfway.

Even in sports, he didn't have developed athletic abilities.

This also led to him losing the Koshien match.

As you play the game, you'll find that both Iwase Ken and Yoshida Li have many flaws.

They are not straightforward, not top students, and easily give up in the face of setbacks.

Everything is so strange.

This character setting is quite different from most games we see, where the male protagonist and female protagonist are excellent people with the ability to change the world and destiny.

However, in Pokeni's game, they appear so mediocre.

Even Yoshida Li's grandfather said that the Yoshida family also needs a mediocre man.

But...

It's this mediocrity.

That makes me feel so close.

Because, isn't this me and my friends around me?

This is real life, real high school.

But, it is precisely because of this realism that I am incredibly moved.

While playing the game, I countless Times recalled the beautiful Time in school.

But, those are the youth we can't go back to."

...

"This is probably the most meaningful galgame I've ever played.

How to put it, if you complete the second playthrough, you'll know that this game has a happy ending.

A grand reunion.

You can even guess this ending from the very beginning of the game; there's almost no surprise to speak of.

Compared to Pokeni's other games, it can be said to be quite simple and straightforward.

But while playing the game, you'll find that the little details in between are actually the memories of two people, and also the youth of the players.

And when the game content mixes with our memories, it becomes very difficult to distinguish who is who.

President Aoki's skill in script design is truly impressive. To be able to make people fully immerse themselves and resonate is already remarkable.

What's even more commendable is that he didn't, as I imagined, change the present after the male protagonist traveled back in Time.

If it were just a simple return to the past to change everything and successfully get together with the female protagonist, then this game would be too cliché.

The surprise is that in the game, no matter how hard the male protagonist and female protagonist try, they always find that even if you change a [small point in Time] in the past, you still cannot control the future outcome.

Of course, such a fact inevitably makes people frustrated, sad, and even want to get angry and send razor blades to Pokeni or something.

However, upon calm reflection, this is actually President Aoki's painstaking effort —

The past is very difficult to change.

Miracles don't happen that easily.

In the game, they can change the past, but what about you and me in reality?

Just as the fairy said —

Only by seizing the present can you win the battle with the present.

Only the present, this very moment, is the most important.

When I understood this principle, I felt my heart filled with endless power."

"Yes, seizing the present is the most important thing, because Time cannot flow backward.

We often worry about past mistakes and regrets, or feel anxious about the unknown and worries of the future.

However, none of these can change what has already happened, nor can they predict future developments. The only thing we can control is this present moment."

"Thank you proposal daisakusen for making me understand this principle. Let the beautiful memories of the past remain memories. I am now going to pursue my dreams.

Brothers, wish me luck."

"Go for it!"

...

After proposal daisakusen came out, it truly gave many players strength and motivation to move forward.

Many even decided to chase after past dreams.

Or to find that original feeling of emotion.

Of course, the results vary from person to person.

"I once had a crush on a girl in high school.

Her name was Naoko, and she was the top student in our class.

She always got good grades in every exam, and she was also very kind, always willing to help others.

I didn't pay much attention to her at first, just occasionally stealing a glance at her in class.

But gradually, I started to develop feelings for her.

I liked her intelligence, diligence, and kindness, and I also liked the way she smiled.

So, I started to actively approach her.

I would find opportunities to chat with her, ask her questions about her studies, or help her carry her schoolbag.

Although nothing special happened between us, I still felt very happy.

However, just as I was about to confess to her, I heard heartbreaking news: she had already fallen for another boy in our class.

That boy was also excellent, and they looked very well-matched together.

I felt very disappointed and frustrated at the Time, feeling that I had no chance at all.

But, I still decided to continue trying, hoping to get her attention and recognition.

After some effort, I finally received her praise and encouragement during a class activity.

From then on, our relationship became closer. Although I never confessed to her, I knew she was aware of my feelings for her."

"Brother upstairs, please wake up, okay? She never liked you; it was all just your illusion. You yourself clearly said she liked another excellent boy."

"Hahaha, that's too funny, why burst someone else's dream?"

...

"When playing the game, I really couldn't bring myself to like Mr. River. I always felt that he traveled through Time again and again, but never managed to say 'I like you.'

Such a simple thing, yet he made it so complicated.

However, after the game ended, and I thought about it carefully, I realized that I was the same.

When you truly meet someone you like, especially someone you cherish so much that you want to spend the rest of your life with, you actually don't dare to speak.

Especially the first girl you like so much in school, that feeling is truly deadly.

Later, I realized that not being able to say it, not having the courage to say it, is the most realistic."

"Not being able to say it is the most realistic."

"Yes, sometimes we are afraid of being rejected, afraid of losing the other person, so we choose to remain silent. However, such silence will only make us miss more opportunities and possibilities."

"I used to be like this too, silently liking a girl but never having the courage to tell her. It wasn't until one day she left school that I was filled with regret."

"Actually, we should all be braver and express our feelings. Even if we are rejected, at least we won't regret not having tried."

"Exactly, life is an adventure, and we can't always be timid. Only by daring to take risks can we gain more surprises and happiness."

"So, let's bravely face love together! Whether it's success or failure, it's a memory worth cherishing."

"The proposal daisakusen is truly touching. It reminds me of my student Time, when she was so wonderful.

But even now, I still don't have the courage to say 'I like you.'

However, now, I want to say —

Uesugi Aya!

I like you!!!"

A bunch of replies below:

"Fujino Harumaki! I like you!"

"Suzuo Takashi! I like you!"

There are also many female players of proposal daisakusen.

"Kimura Masahiko! I like you!"

"Taniguchi Shunichi! I like you!"

...

...

President Aoki was a little dumbfounded.

A perfectly good Pokeni forum.

How did it turn into a confession wall?

If you like someone, why don't you go confess in real life, instead of spamming posts here?!

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