Cherreads

Chapter 13 - Ch13: The System

The guild paid out fifty gold pieces and a hundred and twenty silver.

I pocketed the coin and stood outside the guild hall for a moment, doing the calculation I'd been doing since I arrived in this world — what things cost, what I had, how long it would last. The answer was: longer than before, not long enough to stop thinking about it. I'd figure out the currency system eventually. For now I understood the basics well enough to know I wasn't starving.

I bought food on the way back to the inn. Bread, dried meat, something that passed for fruit in this city. If I was going to spend the evening thinking, I was going to do it with something in my hands.

---

The room was small and the candle was the only light.

I sat on the edge of the bed with the food beside me and said: *"Open."*

The panel appeared.

It had changed again — the color deeper now, more purple than the pale blue of the early days, the RedEngine icon in the corner clearer than it had ever been. I looked at it for a moment, then shifted my attention to the main display.

*[HP: 2980/2980]*

*[ATK: 2700]*

*[DEF: 2760]*

*[Magic: Fire — 600]*

*[Mana: 200/200]*

*[Total Power: 6640]*

A new line had appeared at the bottom — the total power calculation. I hadn't seen that before. The system was changing in small ways, adding things I hadn't asked for, which meant it was making decisions I wasn't part of.

I looked at the numbers for a while.

Then I pulled up the system's secondary interface — the longer display, the one that showed the operational documentation I'd been avoiding reading because it was long and technical and always felt like something I could do later.

Tonight was later.

I read it twice. Slowly.

Most of it mapped onto things I already understood from experience — the HP system, the stat progression, the way ranks corresponded to thresholds rather than fixed values. Some of it was new. The distinction between base stats and modified stats was clearer than I'd understood before. The way the panel tracked potential separately from current output explained the crystal-breaking incident in the guild hall — it wasn't measuring what I was, it was measuring what the system believed I could become.

And then, reading a section on system origins, a thought arrived that I immediately tried to push away and couldn't.

*Pillar of Light.*

The open-world game from my old world. Monsters, dungeons, mana, guilds, rank systems, advancement through combat. I'd been excited to play it. I'd been installing it alongside RedEngine when my heart stopped.

The architecture of this world and the architecture of that game were not identical. But they were — close. Too close for coincidence and not close enough to be the same thing.

*Am I inside it?*

The thought lasted about three seconds before I shut it down.

*No.* This world had real pain, real death, real people who left real absences when they were gone. Max hadn't been a game character. Lecia and Maya hadn't been game characters. The grief I'd carried out of that pyramid wasn't something a game could produce.

Whatever the overlap between Pillar of Light and this world meant, it wasn't that.

But it meant something. I just didn't know what yet.

I set the thought aside and ate.

---

RedEngine.

I'd been circling it all evening, coming at it from the edges. The panel I understood well enough. The system documentation I'd just read. But RedEngine was different — older somehow, more fundamental, operating underneath the system rather than as part of it.

A program I'd downloaded from a suspicious website in my old world.

A hacking tool.

It had followed me here — or I'd carried it — or the act of installing it had done something I still didn't have a framework to understand. It had saved my life the first time by accepting a value modification. It had failed me inside the pyramid, gone dark at the worst possible moment, come back when it chose to, deployed the Dragon's Ruin armor in the cave without asking permission.

*It has its own agenda,* I thought. *Whatever that is.*

There was only one way to learn more about it than I already knew.

I spent the next two hours trying to access it deliberately.

Nothing worked. The icon sat in the corner of the panel, dim and patient, responding to nothing I said or thought or tried. Modify commands. Direct address. Asking it questions out loud like an idiot in a dark room with a candle and some bread. Silence.

I was about to give up and check my finances instead.

*"Open wallet,"* I said.

RedEngine opened.

Not the wallet. The program — fully, deliberately, the interface expanding in a way I'd never seen it do on its own initiative. A new section appeared inside the panel, separate from the stats, formatted differently.

*[Dragon's Ruin Equipment Set]*

*[Full Deploy] / [Individual Deploy]*

I stared at it.

*Individual,* I said.

Another layer opened. Five cards arranged in the display, each one showing a silhouette: sword, helmet, pendant, ring, armor. The shapes I'd seen as physical objects in the cave — the components of whatever the warrior had carried.

I looked at the sword card for a long moment.

*"Sword. Deploy."*

---

The candle went out.

Not blown out — extinguished, like something in the room had decided it was no longer appropriate. The darkness was absolute for one second, two, three —

Then the sword appeared.

Floating. Three feet in front of me, at eye level, held by nothing. It radiated — not light exactly, more like heat that had learned to be visible, a deep red that pulsed slowly like something breathing. The blade was enormous. Serrated along one edge in a pattern that reminded me of scales or teeth, depending on how I looked at it. The crossguard was shaped like a dragon's head with its mouth open, the grip wrapped in something that looked like leather but wasn't. The whole thing moved slightly in the air, like it was tracking me.

It was the same sword from the cave. But it wasn't the same sword from the cave. What I'd found in the cave had been dormant — old, heavy, waiting. This was active. This was what it was supposed to be.

I reached out and closed my hand around the grip.

The impact was immediate and physical — not pain exactly, but pressure, like trying to hold onto something that was pushing back. Heat traveled up my arm. My hand started to shake. The panel appeared in my peripheral vision without me asking for it and a warning was cycling rapidly across the display:

*[WARNING: Equipment incompatible with current Agility stat. Develop Agility to maintain grip.]*

*[WARNING: Equipment incompatible with current Agility stat. Develop Agility to maintain grip.]*

*[WARNING—]*

The sword was pulling toward the floor. Not falling — pulling, like it wanted to be somewhere else and my grip was the only thing keeping it here. My arm was burning from the wrist to the shoulder. The heat wasn't external — it was coming from inside the weapon, radiating outward through the point of contact, and the room around me was responding to it.

The wall to my right was on fire.

Not catastrophically — a scorch line climbing the plaster, moving fast, the wooden frame of the window above it starting to blacken.

I let go.

*"Cancel deploy. Cancel — sword — cancel equipment."*

The sword vanished. The heat went with it, instantly, like a door closing. The scorch line on the wall stopped where it was and stayed there, smoking faintly.

I stood in the dark and breathed.

The panel showed one new line where there had been nothing before:

*[Agility: 230/230 — Lv.1]*

*So that's what that does,* I thought.

---

The knock at the door came about thirty seconds later.

The innkeeper did not wait for an answer. He opened the door, looked at the room — the scorch marks, the smoke still rising from the wall, the general impression of a space that had recently experienced something violent — and his expression moved through several stages before settling on controlled fury.

"What," he said, "happened here."

"I was — practicing. Magic. I lost control of—"

"You lost control of—" He stopped. Looked at the wall again. "You burned my wall."

"I know. I'm sorry. I'll pay for—"

"You'll leave," he said. "Now. I don't care what you pay. You'll take your things and you'll go, or I'll call the guard and we can discuss what happens to adventurers who set fire to registered lodging."

There wasn't really an argument to make.

I gathered my pack in about two minutes, paid him double what the room was worth because it was the fastest way to end the conversation, and walked out into the early morning with my bag over one shoulder and the faint smell of smoke still in my clothes.

The sun was just coming up. Flayer was quiet at this hour — the city between its nighttime and daytime versions, the streets occupied only by people who had specific reasons to be somewhere before dawn.

I stood outside the inn and looked at the sky.

*Agility,* I thought. *That's what's between me and that sword.*

I opened the panel.

*[HP: 2980/2980]*

*[ATK: 2700]*

*[DEF: 2760]*

*[Magic: Fire — 600]*

*[Mana: 200/200]*

*[Agility: 230/230 — Lv.1]*

*[Total Power: 6870]*

The new stat sat there, straightforward, waiting to be developed.

One more thing to work on. One more gap between where I was and where the system seemed to think I needed to be.

I adjusted the pack on my shoulder and started walking toward the open training ground east of the city.

The encrypted file was still sitting in the corner of the panel, unanswered.

Dragon's Ruin was somewhere inside RedEngine, waiting.

The sword had nearly set fire to a building, which meant I needed to develop a stat I hadn't known existed this morning.

*Interesting,* I thought.

That was the word for it.

[End of Chapter 13]

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