After several hours, the feverish simulations finally came to an end. The light in Allen's eyes slowly faded, giving way to a profound, bottomless coldness and calm.
The technical roadmap for an artificial soul was now clearly imprinted upon his Sea of Spirit.
Rune Neurons, an evolvable neural network, a self-referential feedback mechanism, a reward-punishment learning model... and finally, waiting for "emergence."
The theory was flawless.
But bridging the gap from theory to reality required crossing a chasm called "sample size."
"Jarvis, create a new project: Artificial Soul Computation. Import Rhine's combat data," Allen ordered.
[Data import complete. Commencing large-scale simulations...]
[Warning: Current model parameters are severely lacking. To achieve 'self-referential emergence,' the data sample from a single soul is insufficient for the algorithm to converge.]
