Furthermore, the Air Wave Attack had become more powerful. Its bonus damage against ground targets was removed because now the damage was equally intense for enemies in the air and on the ground—even more so than the previously enhanced version.
The Dizziness effect no longer required a direct hit from the air wave to trigger; anything within the skill's range would now be afflicted with Dizziness.
The previous area-of-effect perception ability had now become a "Reveal" effect. All invisible units within the skill's range would be forcibly revealed.
A skill upgrade meant an all-around enhancement, and Furious Waves had been improved in every aspect.
As for the last skill, Piercing Strike, being a pure damage-dealing ability, its upgrade mainly focused on enhancing its offensive power.
Previously, it gathered all his strength into a single point to unleash a piercing strike. Now, after gathering that strength, it was doubled, erupting with twice the power.
