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Chapter 259 - Chapter 259: Exploring the Ruins, Attempting a Second Witcher Mutation

The Valley of Nine is a valley located east of Beauclair, near the Sansretour Marsh.

It was once a valley inhabited by elves, with many elven ruins and remnants.

After the elves of Toussaint were exterminated by humans, it naturally fell into disuse and became a paradise for monsters.

After a night of pleasure, the Witcher left Ciri, who was still in a deep sleep, early the next morning and went alone to the Valley of Nine to find the ruins where the secondary mutation equipment was located.

Thanks to the records in Professor Thomas's research notes and his experience in the game, Guilliman easily found the entrance to the elven ruins underwater, guided by the location of the ruins and the Water Gem's abilities of underwater breathing and accelerated swimming.

This was Guilliman's first time exploring ruins.

To be honest, it was quite interesting, just like exploring dungeons in a game.

Professor Thomas's ruins not only had magical black panthers as guardians and various traps, mechanisms, and puzzle mini-games, but also gargoyles as boss battles later on, which were a bit tricky.

Unfortunately, if he had encountered them a month or two ago, they might have posed a challenge.

The strength of each magical black panther was roughly equivalent to three or four fully armed soldiers, while each gargoyle's ability was roughly equivalent to the combat power of ten soldiers.

For ordinary Witchers, they would be considered formidable foes.

However, once these magical constructs confirmed their attack target, they could not be changed, reset, or taken for one's own use until they were destroyed.

Otherwise, Guilliman would have been tempted to keep them, even if it was just to sell them for money.

Relying on the defensive power of the Evil Dragon Armor and the sharpness and sturdiness of the Sword of Radiance.

Perhaps ordinary people would find magical monsters made of rock and metal components quite difficult to deal with, unable to find a way to attack them.

With their strength and weapons, it would be difficult to cause substantial damage to these magical constructs.

But for Guilliman, they were nothing more than slightly tougher moving targets; he just needed to exert a little more force and hack a few more times.

It took him less than half an hour to pass all the previous trials and arrive at Professor Thomas's official laboratory.

Looking at the dazzling array of specialized equipment filling the entire hall, Guilliman did not act rashly.

As the owner of this equipment, Thomas Morro had been dead for over one or two hundred years, and if he accidentally damaged the equipment, repairing it would become a problem.

Professional matters should be handled by professionals.

After a few seconds of consideration, he took out a bottle of medium-sized magic recovery potion from his storage space and gulped it down.

He then sat on the ground and meditated for over an hour until all the magic in his body had fully recovered.

Guilliman began to lock onto the spatial coordinates of Aretuza Academy in his mind, while the magic in his body surged, preparing for the long-distance teleportation that would follow.

Crack!

The spatial barrier shattered.

Just a few seconds later, the Witcher's tall body disappeared from the underground elven ruins, breaking through the spatial obstruction, and instantly appeared at Aretuza Academy, several hundred kilometers away.

The teleportation location was the headmistress's office, where he and Margareta had engaged in various shameful games last time.

He had secretly memorized it, planning to continue playing various little games with the headmistress whenever he had time.

Ah!

Before Guilliman could stand firm, a slightly startled female voice suddenly came from behind him.

Then, in the blink of an eye, crackle!

A level one magic lightning ball struck his back, making him stumble.

Damn it, long-distance teleportation and world-traveling teleportation have this drawback.

Even if he tried his best to control his body, for those few seconds when he broke through the world barrier, his body was still in an uncontrollable state, making him easy to ambush.

This was also why he had no time to react when he fell from dozens of meters high during his last Crossing to the Elder Scrolls world.

He needed to be careful during long-distance teleportation next time, otherwise, if he encountered an ambush by someone with ill intentions, he might be instantly beheaded or assassinated.

If his head were to be cut off, he would probably be dead.

Fortunately, the Evil Dragon Armor was extremely powerful, practically immune to level one magic. The lightning ball, which would be a fatal injury to ordinary people, felt like a water balloon hitting him.

Guilliman turned his head and saw a pretty, somewhat pure-looking sorceress apprentice.

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