Cherreads

Chapter 58 - Welcome to Lanjaar

The hill crested and Lanjaar happened all at once.

Anthierin leaned forward without deciding to. Her hands found the carriage window frame and stayed there.

It was big. Not the careful bigness of a capital city that had been planned and measured and built to impress — the sprawling, accidental bigness of a place that had kept growing because people kept arriving and nobody had told them to stop. Half the skyline was scaffolding. Rooftops at different heights argued with each other about which direction the city was supposed to face. Smoke climbed from a dozen forges in the industrial quarter, mixing with cookfire smoke and the particular haze of a city that ran too hot and too loud to ever fully cool down.

Somewhere in the middle of it — no, not the middle, nothing about Lanjaar suggested a middle — a tower rose.

It rose the way geological features rise. Not built so much as present. The stone was older than everything around it, a different color than the surrounding architecture, a different texture, a different grammar entirely. It didn't taper at the top. It didn't need to. It simply continued upward until the eye lost confidence and stopped trying to find where it ended.

As wide as the city that had grown around it.

Older than the city that had grown around it.

Anthierin stared at it for a long moment. "What is that?"

"Tower of Lon," said Flinn, from the other side of the carriage, not looking up.

"What's inside it?"

"Everything." A pause. "Allegedly."

Lexel had his chin resting on one hand, elbow on the window frame, watching the city approach with the specific expression of someone cataloguing rather than admiring. His eyes moved from the industrial quarter to the gate district to the tower and stayed there a beat longer than everything else.

"Has anyone cleared it?" he asked.

Flinn looked up at that. Something shifted in the expression — not quite amusement, not quite the other thing.

"No," said Flinn. "Champions have tried. They don't come back out, mostly." A beat. "It's named after the man who did come back out. Not the man who beat it. Important distinction."

"How far did he get?"

"Nobody knows."

The carriage rolled on. The tower didn't get smaller as they approached. If anything it seemed to occupy more of the sky the closer they came, the way large things sometimes assert themselves more forcefully at proximity.

Lexel watched it until the city's outer buildings swallowed the view.

Interesting, he thought, and said nothing.

---

Lanjaar's entry checkpoint had the organized appearance of a system that worked and the underlying texture of a system held together by habit and underpaid guards. Two lanes. A ledger on a slanted desk, ink-stained and thick with previous entries. A guard who had the face of someone who had asked the same four questions ten thousand times and intended to ask them ten thousand more.

"Names. Origin. Purpose of visit."

"Lexel. Einjaar, most recently." A pause. "Passing through."

The quill moved. The name went down in the ledger without ceremony, without recognition, without anything at all. One more arrival in a city that collected them daily.

Anthierin went next. Then Flinn.

Flinn stepped up to the desk with the ease of someone who had done this many times in many cities under many circumstances. Name given without hesitation. Origin vague enough to be technically accurate. Purpose of visit: trade.

The guard wrote it down. Waved them through.

Anthierin watched Flinn's shoulders drop by a fraction on the other side of the gate. The kind of fraction that only means something if you were watching for it.

She filed it away and said nothing.

The city swallowed them whole.

---

Lanjaar at street level was a different animal than Lanjaar from the hill.

The noise arrived first — the layered, overlapping noise of a frontier city that had never quite decided on a single identity and had stopped trying. Merchants with carts threading between pedestrians. A blacksmith's rhythm from somewhere to the left, steady as a heartbeat. Two men arguing about a price in a dialect Lexel didn't fully recognize. A child running with absolute conviction in a direction that required everyone else to adjust.

Flinn moved through it like water finding a channel. No hesitation at intersections. Two alleys passed without comment, neither one taken, both noted. A left turn that cut three minutes off a route nobody had asked to optimize.

"You've been here before," said Anthierin. Not a question.

"Once or twice," said Flinn.

"Which streets are those?" Lexel nodded toward one of the avoided alleys.

"The kind you don't need to know about yet," said Flinn pleasantly.

Lexel accepted this with a shrug that meant noted rather than fine.

They passed through the merchant district, where the buildings pressed close and the signboards competed for height. Past a row of guild registrars, smaller outfits with modest boards and modest ambitions. Past a temple to a deity Lexel didn't recognize, incense smoke threading out from under the door.

Then Anthierin stopped.

Not fully. Not enough to block anyone. Just — slowed, the way a current slows near something large and fixed. Her eyes had found a signboard two blocks ahead, mounted above a building that occupied the corner of the street with the quiet confidence of something that had been there long enough to stop justifying itself.

THE LAPISTACrafting Guild of Jaar — Est. under the Third Compact

The building behind it was wide and low and serious. Blue dust on the ground at the entrance — faint, almost frosted. Lapis residue, catching what little light filtered between the rooftops.

Anthierin looked at it for three full seconds.

Then she kept walking.

Lexel glanced at her. Glanced back at the signboard. Said nothing.

---

They found a stall at the edge of a covered market — a woman selling skewered meat over a low grill, no seating, just a counter and an overhang and the mutual understanding that you stood until you were done. Flinn ordered without consulting anyone. The food arrived looking exactly like what it was and smelling considerably better.

"So," said Lexel, around a skewer. "The guilds. The big ones. How many are there in Lanjaar?"

"In Lanjaar specifically, or in Jaar?" said Flinn.

Lexel paused. "There's a difference?"

"Jaar is the kingdom." Flinn said it with the patience of someone explaining geography to someone who had arrived from somewhere the map didn't cover. "Lanjaar is just a city within it. A big one, frontier edge, rough around the seams — but still just a city." A beat. "The four major guilds operating out of Lanjaar happen to be the four biggest in the kingdom. Locals call them the Big 4. It's not an official title. It's just what stuck."

"Which four?"

Flinn pointed, loosely, in four directions that somehow felt accurate. "Emperor's Eye — two districts northeast. No signboard. Grey building, blue door, window boxes with dead flowers. Nobody waters them on purpose. It's a signal system." A pause for another bite. "Redline is near the east gate. Hunter class exclusive — you don't join Redline, you qualify for it. They like being close to the exit because they're always either coming back from something or leaving for it."

"The Crestfall?" said Anthierin, who had been listening without appearing to.

Flinn glanced at her. "North quarter. Old noble estate. They bought it forty years ago and have never let anyone forget it. You'll know it by the crest above the gate and the guards who look at you like you owe them something." A dry pause. "Noble-backed, politically connected, bureaucratically dangerous. They don't take contracts — they take positions."

"And The Lapista we already saw," said Lexel.

"Industrial quarter, yes." Flinn glanced at Anthierin. "You slowed down."

"I was looking at the stonework," said Anthierin.

"Of course you were."

She ate her skewer and did not elaborate.

Lexel turned the shape of it over — four guilds, one kingdom, one frontier city holding all of them. "Are these four the biggest anywhere, or just here?"

"Just here." Flinn's answer was immediate. "Aedryn has its own landscape depending on the kingdom—"

"Aedryn," Lexel repeated.

Flinn looked at him. "The continent." A beat of genuine recalibration — the look of someone realizing they'd been assuming shared vocabulary. "You didn't know the name."

"I know it now," said Lexel.

Flinn studied him for a moment with the particular attention of someone revising an estimate. Then let it go.

"Aedryn. Six, maybe seven stable kingdoms depending on the year and who's arguing about borders. Jaar is mid-sized — not the smallest, not the one everything revolves around. Which is why Lanjaar works. Big enough to matter, far enough from the center to breathe." A pause. "Beyond Aedryn — other continents exist. Nobody from Jaar goes there. The sea routes are complicated. And after the Yunjaar Plain Carnage, people have stopped being curious about what's on the other side of things."

Dad, thought Lexel, with entirely inappropriate warmth.

He finished his skewer and said nothing.

---

The merchant was packing up a spice stall at the edge of the market when Lexel approached. Weathered face, road-worn hands, the unhurried manner of someone who had stopped being surprised by most arrivals.

"Two young men," said Lexel. "Passing through Lanjaar recently. One quiet, one not. They would've stood out without trying."

The merchant considered this with genuine effort. "Weeks back, maybe five or six. Yes. The quiet one had eyes that measured everything he looked at. The other one kept asking about food."

Myda. Seleron.

Something settled in Lexel's chest that had been unsettled for a long time.

"They ask about anything specific?"

"The eastern road. How long to the Aeven Pass." The merchant tied off a sack. "Mountain crossing — takes you out of Jaar's eastern territory. They left the next morning."

East. They'd gone east.

Lexel nodded his thanks and turned to go.

"Oh — and they weren't the only unusual ones passing through recently," the merchant added, with the offhand quality of someone connecting threads they hadn't been asked to connect. "We've had Champions coming through. More than usual."

Lexel turned back. "Champions."

"All headed toward the capital." The merchant shrugged. "Word is the capital summoned them. Annual gathering, they're calling it." A pause, the weathered face doing something skeptical. "Never seen them summon this many for an annual gathering before. But that's what they're saying."

Anthierin had gone very still beside Lexel.

He glanced at her. Her expression was doing the thing it did when she was processing something she didn't like the shape of — not quite closed, not quite open.

"Any names?" she asked. Her voice was level. Impressively level.

The merchant thought about it. "Kain was one. Big one — heard the name at the gate. And a young woman, noble bearing, Mera something. Baron's daughter from Einjaar, someone said."

The silence that followed had a specific texture.

Anthierin's jaw didn't move. Her eyes didn't move. The hammer at her side didn't move.

"Thank you," said Lexel, and steered them both away from the stall before the merchant could read whatever was happening in the air between them.

They walked half a block before either of them said anything.

"They don't know," said Lexel quietly. "About the Baron."

"Not yet," said Anthierin.

Another half block.

"Kain is a Champion," said Lexel. Not a question — assembling it aloud.

"Yes," said Anthierin. One word. The verdict kind.

Flinn had caught up to them and was reading the silence with the practiced ease of someone who had survived a long time by knowing when not to ask questions.

The capital summoned every Champion in Jaar, Lexel thought. Called it annual. Never this many before.

He looked eastward, where his brothers had gone, where the Aeven Pass waited.

Where the capital waited beyond that.

The timing of everything was starting to feel less like coincidence and more like something with a shape he couldn't fully see yet.

Hang on, he thought, in the direction of east. I'm coming.

Just — it's getting complicated.

Evening came to Lanjaar sideways — the sun dropping behind the industrial quarter first, long shadows stretching east before the sky caught up. The three had secured lodging at a mid-tier inn, the kind with clean sheets and thin walls and a landlord who didn't ask questions, which Flinn had selected with suspicious speed.

Lexel stepped outside.

The Tower of Lon was visible from the inn's front step. It was always visible from everywhere, he was beginning to understand — the kind of structure that doesn't let the city fully forget it's there. The last of the evening light caught the stone in a color that wasn't quite gold and wasn't quite grey. Something older than both.

He stood there for a while, hands in his pockets, looking up at it the way you look at something that has already decided it's going to be a problem for you.

No level restriction. Anyone could walk in on the ground floor.

Nobody had ever walked out from the top.

Named after the man who survived it. Not conquered. Survived.

How far did Lon get, he thought, before he decided surviving was enough.

The tower offered no opinion on this.

Then the air in front of him shifted — not physically, not with sound or light or any of the dramatic indicators the world sometimes used to announce itself. Just a familiar pressure behind the eyes, a sense of something sliding into place, and the window opened.

Clean. Blue. Clinical. The same flat geometry it always arrived with, indifferent to the fact that he was standing in the middle of a frontier city at dusk with 500,000 gold in a sack upstairs.

⬛ NEW QUEST AVAILABLE

Title:The Tower of Lon

Objective: Reach the highest floor of the Tower of Lon.

Reward: ████████████████ (Reveal upon completion)

Difficulty: ⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ 

⚠️ WARNING: No adventurer, Champion, or party has ever completed this quest. Mortality rate beyond Floor 20: 94.7%. Beyond Floor 40: No recorded survivors. Proceed at your own discretion.

More Chapters