With the huge buzz surrounding "Resident Evil: Village," players' discussions became incredibly lively.
News about "The Witcher: Wild Hunt" DLCs 'Blood and Wine' and 'Hearts of Stone' had not yet emerged. Plus, to avoid competition with Nebula Games, many game developers had chosen to postpone their releases.
As for the earlier "Super Mario Maker," no matter how hardcore its advanced gameplay was, for most ordinary players, it still felt like a "game for younger audiences that's casual fun." So, naturally, driven by this major buzz.
Players' attention naturally focused on the game "Resident Evil: Village."
Moreover, the previous "Resident Evil" title had performed quite impressively.
It had scared a large number of players worldwide, pushing the horror and thrill to the limit, as Lucas had executed it.
At the same time, compared to the initial "Outlast," this "Resident Evil" added more collecting gameplay, giving players some fun while they were scared.
Now "Resident Evil: Village," along with that man with the hand sanitizer, God of War: Ethan Winters, has returned.
Many players were also curious about what kind of story Ethan Winters would encounter in the new game.
Amidst player expectations, Lucas and Nebula Games soon released more brand new information.
Nebula Games also did not disappoint when it came to creating buzz. Following the so-called spoof theme song, Nebula Games released a related puppet show.
And through the new puppet show, players understood some more detailed game content.
That is, in the game, similar to Mia and the Baker family in the previous "Resident Evil," the new game seems to have so-called Four Heavenly Kings, who are the four characters appearing in the puppet show.
......
With all sorts of expectations, time flew by and it was November 1st, the same familiar date.
The same familiar atmosphere: Halloween.
Exactly one year had passed since the last "Resident Evil."
"It's finally about to unlock!" Ben said excitedly, rubbing his hands together and talking to Zack on the voice channel.
Although it was still midnight, Ben's mindset at this moment had changed somewhat from before.
Last time, it was pure fear. But now, besides being scared, he also felt excitement and anticipation.
He was anticipating what new story the hand sanitizer God of War would bring after a year.
He was also anticipating what the "major reform" of "Resident Evil" that Lucas mentioned at the previous carnival direct presentation would be like.
As an old fan, he knew very well that Nebula Games would not boast for no reason. Since Lucas had publicly stated that "Resident Evil: Village" would have some gameplay changes, it was definitely different from the previous one. What was different was what made him curious.
"Ben, take it easy, don't scare yourself sick," Zack's laughter came through the voice channel.
"Heh, do you know what a tough guy is? Horror games don't put any pressure on me! On the other hand, Zack, you're so timid, don't faint from being scared." Ben subconsciously blocked out the memory of being scared to the point of wetting himself.
When you're little, you remember being fed but not being hit. You grow up well and forget the pain.
It's the same situation when you grow up.
Just like when you use your computer to look at educational materials, if you accidentally get a virus, next time you'll tell yourself you absolutely won't look! But when that time comes? Who cares about viruses, let's watch first!
"I'm not worried. If I faint, someone will take care of me. I'm more worried about you, Ben, living alone and getting scared," Zack said with a slight cough.
Hearing Zack's words, Ben fell silent for a moment. "I'm not talking to you anymore! The game is starting! Bye!"
Without waiting for Zack to say anything more, Ben directly hung up the voice channel.
This conversation was going nowhere!
Taking a deep breath, Ben opened the Nebula Games platform.
Compared to before, the Nebula Games platform had been updated several times during this period.
For example, the scene from "The Witcher: Wild Hunt" had also been added to the Nebula World.
Including the islands in the game, they had also been expanded compared to the beginning.
Looking at all the items in his warehouse, Ben was DIYing his island space while also looking forward to the content of "Resident Evil: Village."
Although the promotional method for "Resident Evil: Village" had been out of the ordinary buzz, it had also interspersed a lot of content from the game itself. From the revealed footage, it could be seen that the overall quality of the game was very high.
If there was anything that seemed off, it was that there was no display of "Resident Evil" content.
Mia and Evelyn in the previous game were products of a company called the Alliance. So, is this "Resident Evil: Village" also the work of that mysterious organization?
Ben was quite curious about this. After all, from the promotion, especially the content from the previous carnival direct presentation, it seemed to be related to dark fairy tales.
But the problem is, what do bat lords, deep-sea fish kings, and forest witches have to do with biological warfare?
......
With these curiosities, the game was soon officially unlocked.
Just like the previous method of entering, Ben stepped into the teleportation gate on the island in the Nebula World.
In a brief darkness, a corresponding UI interface appeared before Ben's eyes.
Mainly for setting the difficulty and other content.
First, he turned up the game's brightness. As a horror game, Ben didn't even need to think about it; there would definitely be many dark scenes in the game.
Although in VR mode, the brightness couldn't be adjusted to be as distorted as on a PC.
It should be as bright as possible.
Next was the game's difficulty. Unlike "The Witcher: Wild Hunt," where he wanted to break a sweat, this time Ben directly chose the easiest difficulty.
Referring to the content of the previous "Resident Evil," although Ben said he wasn't afraid, he was still a little nervous when he actually entered the game.
In addition, there was a gun system in the previous game, as the saying goes, fear comes from insufficient firepower.
By choosing the simple mode, the monsters' health wouldn't be as thick, and he would have more ammunition and guns, which would reduce the sense of fear.
After selecting these settings, Ben officially entered the game.
The opening displayed that dark fairy tale book from the previous carnival, Mia's voice, the little girl in the dark forest, and finally the witch.
At that time, Ben didn't have the chance to be there in person, and could only watch through videos. He couldn't feel what it was like under holographic presentation.
However, through the immersive viewing experience of VR, Ben truly felt that eerie atmosphere.
Then, the screen gradually lit up, and a gentle, virtuous, beautiful woman appeared before his eyes, leaning on the sofa and telling a fairy tale.
Her soft golden hair cascaded over her shoulders, she was wearing a comfortable home sleepwear, and she held a sleeping baby in her arms.
Mia!
"Ethan became a father!? This wife was worth saving!"
Looking at the gentle and beautiful Mia before him, and the sleeping infant in her arms, Ben suddenly got excited.
(End of chapter)
