After the Nebula Games Carnival ended, "Resident Evil: Village," "Blood and Wine," and "Super Mario Maker" along with the Nebula theme park all went viral.
The Nebula theme park is expected to open within the year.
For players, the most important things to watch are "Resident Evil: Village," "Blood and Wine," and "Super Mario Maker," these three main highlights.
However, many players felt frustrated, just like with Nebula Games in the past.
Lucas didn't give a precise date at the presentation, only a vague one, telling players it would launch within the year.
But this approach made not only players uncomfortable but also many game designers in the industry unsure.
The DLCs named "Blood and Wine" and "Hearts of Stone," though extra paid content, were based on "The Witcher 3: Wild Hunt."
Secondly, "Resident Evil: Village," even though it's a horror game, had a very good previous installment, and from Lucas's introduction at the presentation, it seemed like they wanted to try something new and make changes to this installment.
Considering Lucas's past achievements, nobody wanted to compete with these two titles.
Especially for game companies on the CosmosVR platform, as long as it's from Zeus, even if it's affected, it still has a basic audience, and the competition is more for neutral third-party players.
Instead, game companies preparing to launch recently are all promoting their games under the umbrella of "Super Mario Maker," creating a feeling of a game boom for a while.
After all, this is a game on the Switch platform, so it won't have too much impact.
However, just before "Super Mario Maker" was released, something unexpected for many players happened: Lucas's official Weibo account actually released some information about "Resident Evil: Village," or rather, a short video.
The official Weibo post was simple: "BOSS, Countess Alcina Dimitrescu."
It was a five-second video.
Clicking on it reveals a scene like a castle hall, with a mature, voluptuous woman standing in front. She has a full and tall figure, her face is extremely pale, her hair is black, she's wearing red lipstick, a white dress, and a black wide-brimmed hat. As if noticing something, the noblewoman slowly turns around, not with a terrifying face, but with a smile that makes one's heart flutter.
What the heck!?
Countless players who saw the official Weibo accounts of Lucas and Nebula Games were completely stunned!
Where is the horror game they were promised?
What's going on with this noblewoman boss?
She's really too big!
Many players were frozen on the spot.
"Holy crap! This… this… this!"
"Isn't this still the 'Resident Evil' I know? Where are the fungus monsters and all sorts of disgusting creatures? Why did they put in such a big noblewoman! Good job, Boss Lucas!"
"Little girl driving a big car? Who can resist that!"
"Is this the content we wanted? Yes! This is the content we wanted!"
Watching the video of the Countess released by Nebula Games' official platform, many players left comments in the official Weibo comment section.
This isn't "Resident Evil"! It feels like we've entered some kind of 3D section! This has directly become a Kidney Crisis!
With the release of the Countess BOSS video, within just one day, major video websites were flooded with this short five-second clip. No one knows how many thirsty people gathered here.
Many players who hadn't considered buying "Resident Evil: Village" at all, and who thought their firm bottom line was unshakable, suddenly felt a slight wavering.
This… it seems a little tempting!
The explosive momentum even overshadowed "Super Mario Maker," which was about to be released.
Not only that, but there were quite a few fan art creations the same day.
Of course, the impact on the game industry didn't end there.
The day after "Resident Evil: Village" released this preview video, another game company's video hit the trending list.
However, this time it wasn't Nebula Games, nor its old rival Zeus's FOW or Atari.
It was NetDragon Games, who had been cooperating very closely with Nebula Games in recent years.
Although "Hot Dance Party" released on the Switch sold very well, NetDragon wasn't fully focused on it. In fact, NetDragon had been quietly developing a science fiction FPS masterpiece.
The original plan was to release it before the end of the year, but the sudden release of "Resident Evil: Village" and the DLC for "The Witcher 3: Wild Hunt" disrupted their plans.
Postponing to avoid the competition was inevitable.
But NetDragon was also in a dilemma.
Because many game companies, both overseas and domestic, who chose to postpone their releases were severely criticized by players.
And now they had found a way.
It was also a postponement, but while others had a cold and ruthless look with a yellow background and black text.
But how should they postpone?
They also used a yellow background and black text, but they added a new trick!
Under mournful background music, a pitiful-looking blonde loli held up a sign that read "sorry" and cautiously looked at the players on the computer screen. The "sorry" on the sign wasn't in mechanical font, but looked handwritten, and a crying emoji was added.
Plan successful!
Just as Nebula Games had released a trailer for the horror game boss, the Countess, NetDragon Games followed up with a big move for their apology for the postponement.
This immediately made countless players exclaim, "Despicable!"
What is NetDragon Games doing? They are using human concern for young children to achieve their unspeakable goals!
But on account of the blonde loli, let's forgive you this time!
This kind of move immediately made other game companies confused.
What kind of people are they!?
Everyone else apologizes, why are you making so much fuss!?
Seeing NetDragon Games' move, Lucas at Nebula Games couldn't help but sigh.
"NetDragon has finally gotten the hang of it!"
It must be said that while other companies' postponements were cold notices, no matter how sincere they seemed, they still appeared somewhat heartless.
But this postponement by NetDragon Games was a textbook example!
Of course, this kind of move can only be used once. Repeatedly using it would wear out players' patience.
Hearing Lucas's words, Hector and Marcus beside him remained silent.
When it comes to doing something new, Boss Lucas, you're not bad either!
Recalling the catchy promotional theme song they are currently creating specifically for "Resident Evil: Village," Hector and Marcus twitched at the corners of their mouths.
(End of chapter)
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