Lucien was so satisfied with the simulation facility that he immediately wanted one in the main Lootwell territory too.
It's not open to outsiders yet.
His people first.
The structure itself was simple in principle.
Layered floors. Spatially expanded rooms. Recorded opponents. Selectable strength conditions. Custom environments. Safety measures. Scoreboards.
Simple on paper.
Absurd in execution.
Each floor contained many rooms, and each room was far larger inside than outside. A participant would pay for access, choose an opponent, choose whether to fight with suppressed strength or full strength, select an environment, and begin.
Once the environment formed, the opponent manifested.
The lower floors held weaker opponents and simple training echoes.
The middle floors held elite combatants, strange monsters, and tactical scenarios.
