After answering Finn's question, Ais waited a moment, seeing that he had no further inquiries before continuing the topic.
"The 64th floor has the greatest variety of monsters before the floor's environment changes drastically. However, the monster levels don't increase with the depth of the floor. What increases is the variety of monsters, as well as the frequency and speed at which the 'Monster Feast' is triggered.
"According to the teacher's tests, once adventurers enter the 64th floor, a 'Monster Feast' will trigger within fifteen minutes, even if they don't do anything. If there's human intervention, the 'Monster Feast' will trigger even faster—around ten minutes."
Ais's explanation immediately caught everyone's attention, mainly because the 'Monster Feast' on this floor triggers far too quickly.
Without any interference, the 'Monster Feast' would appear fifteen minutes after entering. But could any normal adventurer make it through the 64th floor, doing nothing for that long? Obviously not.
In other words, the 64th floor is one where the 'Monster Feast' will inevitably trigger.
As Ais explained, the 64th floor contains all the monster types from the previous floors combined. This means that the 'Monster Feast' on the 64th floor essentially forces adventurers to face all the monsters from the previous floors.
What kind of hellish joke is this?
Just hearing about it made everyone's skin crawl.
This sense of dread wasn't just felt by Liliruca and the others; even Bete and the others, who had already reached Lv.6, felt a sense of terror.
With the numerous types and attributes of monsters, and the added danger of the 'Monster Feast,' they began to understand why Ais said that this floor truly separates capable adventurers from those who aren't. Without a sufficiently strong team, facing the 'Monster Feast' on this floor would be impossible.
"It's pure hell…"
Even Bete, who had seen it all, was struggling to process the enormity of it.
Ais didn't disagree with Bete's assessment; in fact, she acknowledged it with a firm response.
"The teacher said that beyond the 64th floor lies true hell. So, the 64th floor itself is a test, to see whether you can withstand the pressure of the hellish world."
"The monsters on the 64th floor are completely different from those before it. The monsters on the following floors are far more dangerous and possess more human-like traits. Monsters with human-like qualities understand how to hunt humans far better, which makes them even more dangerous."
Then, Ais changed the topic slightly.
"Although the 64th floor is extremely dangerous, and the 'Monster Feast' occurs very frequently, it is indeed an excellent training floor."
Recalling her teacher's lessons, Ais repeated them.
"Adventurers must grow by learning from past experiences. The training effect of facing monsters you've prepared for is completely different from the effect of facing those you haven't prepared for."
"Furthermore, adventurers need to develop a broader perspective. Even when facing immediate threats, they shouldn't overlook others. Facing many different types of monsters hones an adventurer's adaptability."
Ais clearly outlined the value that balanced out the dangers of the 64th floor.
For any adventurer hoping to progress, training on the 64th floor becomes particularly essential.
"Plus, the 63rd floor is a safety zone. Even if you feel fatigued after dealing with the monsters on the 64th, you can always return to the 63rd floor to rest. It balances training with safety. Even my teacher said the 64th floor is a great training ground."
Finn couldn't help but nod after hearing this.
The 63rd floor is a safe zone, while the 64th floor presents a highly challenging and valuable environment for adventurers—it offers the greatest opportunity imaginable. If adventurers can take advantage of this opportunity, strengthening the entire familia becomes much easier.
Adventurers who adapt to the 64th floor aren't just limited to Lv.4 and Lv.5—Lv.6 and Lv.7 adventurers can gain valuable experience here as well.
A floor naturally prone to triggering 'Monster Feasts,' it's essentially a known monster gathering ground.
As long as adventurers can control the gaps between the 'Monster Feasts,' it's advantageous for most of them.
Tiona raised her hand.
"Ais, did you also train on the 64th floor?"
"Yes."
Ais nodded slightly in response to Tiona's question.
"Because the 64th floor holds immense value for any adventurer, I also trained here for a period under my teacher's direction."
"After learning about the 64th floor's unique properties, my teacher aimed to trigger numerous 'Monster Feasts' to provoke an 'Abnormal Situation.' However, this floor is special—no matter how many 'Monster Feasts' are triggered, it won't bring about the Dungeon's 'Abnormal Incident.'"
"Proactively trigger an 'Abnormal Incident'!?"
Tiona's eyes nearly popped out of her head.
The others also wore expressions of shock.
An 'Abnormal Incident' is a major issue that every adventurer knows about. It's a nightmare for any adventurer. No one ever wants to encounter such a catastrophe in the Dungeon.
The most severe "Abnormal Incident" in Orario's history was the destruction of the Astraea Familia.
Although it was orchestrated by Evilus, the final downfall of the Astraea Familia stemmed from an unexpectedly triggered "Abnormal Incident."
After the incident, the Guild immediately launched an investigation. Afterward, they concluded the cause of the Astraea Familia's downfall and classified the event under the "Abnormal Incidents" category.
…
This made adventurers, who were aware of the incident, even more reluctant to speak about "Abnormal Incidents" in the Dungeon.
No one wanted to provoke something like that in the Dungeon.
But now, someone was actually trying to deliberately trigger an "Abnormal Incident"? Isn't that just asking for death?
How could this not be terrifying?
Ais understood that her teacher's actions were unusual, but since it was her teacher's decision, she had enough confidence to face any "Abnormal Incident" that could be triggered.
"My teacher has his reasons. To ensure the 64th floor is a safe training ground, he intentionally triggered the 'Monster Feast' to cause extensive damage to the floor, which in turn would provoke the Dungeon's greatest malevolence—the 'Abnormal Incident.'"
"However, the final test didn't trigger the 'Abnormal Incident.' That's how my teacher confirmed the 64th floor is a great training ground—no matter how many 'Monster Feasts' are triggered, they won't provoke an 'Abnormal Incident.'"
Wow, that reasoning is unbeatable.
"To reach that conclusion, he purposely created a situation that would trigger an 'Abnormal Incident.' Bell really is crazy."
Finn couldn't help but be stunned by Bell's actions.
But the final conclusion was excellent. It was perfect.
Finn let go of his worries and felt a renewed sense of excitement about the 64th floor.
...
