Chapter 19: Historical Agreement
Personal System Calendar: Year 00014, Day 1-28, Month XI: The Imperium
Imperial Calendar: Year 6858, 1st to 28th day of the 11th Month
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Towards a Prosperous Future
With winter already on their heads, the village wasn't still exactly slowing down.
The Empire's proposal had been sitting on the Elder Council's table for review since the second group of imperial forces arrived, and now the village's administrative body was deep in the business of actually going through it line by line. A self-sufficient imperial settlement inside Maya Village's territorial claim was not something that had ever been done before even in other kingdoms, at least not in any formal or legally recognized sense. It wasn't unrealistic. The land was there. The resources were there. The Empire clearly had the manpower and the organizational capacity to make it work. But unprecedented arrangements had a way of producing unexpected problems, and the council wasn't in the business of signing things they hadn't read carefully.
The first point of serious contention came down to land.
The proposal as submitted outlined an initial lease of one square kilometer for the walled settlement core, which the village had already agreed to in principle. That part was straightforward. What wasn't straightforward was the longer-term land projection embedded deeper in the document, which mapped out a total footprint of approximately seventy-one square kilometers by the time the settlement reached full agricultural self-sufficiency. The core lease was one thing. Sixty-nine additional square kilometers of farmland, pastureland, and supporting infrastructure spreading outward from that core was something else entirely.
The council's position on this was clear, and August was the one who put it plainly to both generals when the subject came up.
If the Empire wanted access to that additional land, that agreement came with conditions. The settlement, in its full territorial extent, would fall under Maya Village's laws. Not under imperial military law, not under the personal authority of whoever commanded the garrison, but under the same legal framework that governed every zone within the village's territorial claim. The Empire was welcome to govern the settlement's internal affairs through whatever administrative structure they chose to establish. What they weren't welcome to do was operate as an independent enclave within Maya's domain without any accountability to the laws of that domain.
What they were proposing, in effect, was the creation of a special administrative settlement. Separate from Maya Village's direct administrative control, yes, in the same way that Zone 3 operated under the Lokoroko's own communal governance structure, or the way the mountain extension fell under the direct management of the Dwarven residents. Those zones had their own internal cultures and their own ways of running their daily affairs. But they were still part of the territory. They still answered to the same foundational rules.
The imperial garrison settlement would follow that same model. It would send a representative to the council. It would have a voice in matters that affected the broader territory. It would pay taxes once it had reached the point where it no longer needed direct subsistence support from either the imperial supply chain or Maya Village's own production. Until it reached that threshold, the tax obligation would be held in abeyance. But the obligation itself would exist from the moment the agreement was signed.
As for who would represent the settlement, that was already functionally answered by the current structure. General Zelin Diyon-Spinneweb's command post was already established in Zone 4. The (imperial) settlement's main administrative body was, practically speaking, already operating out of the village. General Spinneweb was the head of that settlement even before it was fully built, and whoever succeeded her in that command would inherit the same role. The representative to the council would come from that chain. The settlement's governance would flow from the military command that ran it, since that was the nature of what it was.
The village's position on voting rights for the settlement was equally specific. As a special administrative settlement rather than a full zone of the village, they could participate in council matters. They could have a vote on issues where their interests were directly implicated. What they could not do was use that vote to undermine the security, economy, or stability of the village or the territory as a whole. That condition wasn't negotiable.
August had put it to General Foxtrot in the kind of plain language the older man seemed to appreciate.
"You're guests here who intend to stay permanently. Guests who stay permanently will become our neighbors. And neighbors who live in the same plane should agree to follow the same rules that keep the neighborhood running. That's not an unreasonable thing to ask."
Foxtrot had nodded once. He didn't argue it wasn't an absurd counter proposal in his perspective.
Spinneweb had studied August for a long moment with that unreadable expression of hers, and then said that she would pass the conditions up the chain for review by their direct superiors. The matter would likely take until the following year to receive a formal imperial response. In the meantime, the settlement's construction was already underway, which meant they were operating in good faith on both sides and the paperwork would catch up eventually.
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The Question of the Grey Zones
A few months prior to all of this, a separate legal question had surfaced that needed addressing before anyone could move forward cleanly on the territorial side.
The grey zones.
Now an Imperial Expert was sent to advise the village on that matter.
Every great forest in the known world was surrounded by a stretch of uninhabited land that had come to be called the buffer zone, or more colloquially the grey zones or the no-man's land. This strip of territory sat between the outer boundary of any nearby kingdom and the edge of the great forest itself. It existed for a reason that anyone who lived near a great forest understood without being told: the beasts that inhabited those forests were not ordinary creatures. They were amplified in ways that made them categorically more dangerous than their counterparts elsewhere in the world. A beast rampage from inside a great forest could reach a settlement with almost no warning. The buffer zone was there to act as an early warning system to nearby settlements. It was the distance that gave people time to either prepare a defense or get out of the way.
The international consensus around the buffer zone was not codified into any formal treaty that anyone had signed and stamped. It was simply accepted practice, the kind of rule that emerged organically because everyone near a great forest understood what ignoring it had cost people in the past. The standard held that any kingdom whose territorial boundary ran adjacent to a great forest would maintain a buffer zone of ten kilometers between that boundary and the forest edge. Roads that ran parallel to or alongside a great forest carried a smaller buffer of one kilometer on either side.
None of this was enforced by any central authority. It was maintained by common sense and a shared appreciation for survival.
The legal question that had been raised was a direct one: what did all of this mean for the Outland Waycamp?
The Outland Waycamp sat in exactly the kind of territory that the buffer zone convention was designed to leave empty. It was close to the forest. It was close enough that anyone putting down permanent roots there was making a deliberate decision to accept the associated risk. Whether that was a legitimate thing to do, from a legal and territorial standpoint, was what prompted the Empire to bring someone in who actually knew the answer.
The expert who arrived was a man named Corvin Ashleigh, a Land Boundary Adjudicator dispatched directly from the imperial capital at General Spinneweb's request. His title was a formal one, belonging to a specialist division within the Empire's administrative structure that handled exactly this kind of question. His division was responsible for verifying the legal status of settlements, determining their classification based on population and organizational capacity, and advising on territorial disputes in boundary regions. They were the ones who confirmed when a city was actually a city, when a village was actually a village, and when something that called itself a settlement was in fact a collection of tents with ambitions.
They were also the ones whose legal imperial land classification Maya Village had followed in achieving its Large Village classification.
Ashleigh was a precise man. He dressed practically for the weather, carried a leather document case that he set down before speaking, and had the manner of someone who had spent his career explaining complicated things to people who wanted simple answers and learning not to be irritated by that. He sat across from August and the relevant council members and laid out the legal position without preamble.
The buffer zone, he explained, carried no formal legal prohibition on settlement. What it carried was risk, and the international convention around it was not a law but a widely observed standard of practice. Kingdoms respected it because it served their interests to do so. Ogind, for instance, observed buffer zones along all of its great forest borders precisely because they understood the value of that early warning margin. But the existence of those buffer zones did not confer legal ownership of the land on any particular party, nor did it legally prohibit anyone from attempting to settle there.
The question of whether the Outland Waycamp could legitimately exist and grow in that buffer zone was therefore not a legal question at all, strictly speaking. It was a practical one. Could they survive there? Could they build something durable enough to sustain itself against the proximity of the great forest and whatever that proximity brought with it over time? If they could, and if they maintained that existence for ten years, then under the standard framework his division used for frontier settlements, the Outland Waycamp would be eligible for formal recognition as a legitimate settlement in its own right. Not a part of Maya Village, not an extension of any existing state, but a recognized entity with its own standing.
The ten-year threshold was not arbitrary. It was the window through which any settlement proved it could actually function where it had planted itself. A great many attempts had been made over the centuries to establish settlements in buffer zones near great forests. Most of them did not make it to year ten. The ones that did were generally there to stay.
August listened to all of this and understood what it meant for the Outland Waycamp.
The camp's current purpose was as a temporary staging ground for refugees who had been redirected away from the village while the housing expansion continued. It was never intended to be permanent. Now there was a formal framework that said it could become permanent if the people there chose to pursue that and could hold out long enough. Whether that was a good idea was a different question from whether it was a legal one.
The village's position on the matter was cautious. They weren't opposed to the Outland Waycamp existing. They weren't in any particular hurry to absorb it into their own administrative structure either. What they did recognize was that if the Empire moved forward with its northern settlement near the forest entrance, the Outland Waycamp and that settlement would end up in close enough proximity to each other that their development paths would inevitably intersect. Two separate entities growing up in the same narrow corridor of land near the same forest entrance would create complications that were easier to manage if someone thought through them in advance rather than after the fact.
For now, the most practical position was to let the Outland Waycamp continue serving its current function and revisit the question of its long-term status once the imperial settlement was more fully established. Trying to resolve too many boundary and governance questions at once was a reliable way to resolve none of them well.
Ashleigh packed up his document case, received a formal letter of acknowledgment from the village council for his records, and departed back toward the capital with his findings documented. His visit had not settled everything. It had, however, clarified which questions still needed settling and which ones had already answered themselves.
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Supply Silos and the Work of Winter
The imperial settlement under construction near the northern forest entrance was moving fast, all things considered.
The second group that arrived had brought supplies to match the ambition of what they were building. Roughly double what the first contingent had carried in, which translated to approximately twenty thousand tons of storable goods. Grain primarily, along with other provisions that kept well in the containers the imperial logistics teams used, magically reinforced to extend their preservation window well beyond what ordinary storage could manage. It was enough to keep the settlement fed through its earliest phase without relying heavily on outside supply, though the arrangement with Maya Village for fresh vegetables, meat, and fish remained in place and would continue to supplement the stored provisions with variety and nutritional balance that grain alone couldn't provide.
The settlement itself was heavily militarized in its current state. That was expected. Barracks and defensive palisade walls came first, then the logistics infrastructure, and the civilian-facing elements would follow as the construction progressed and the population of support workers, craftspeople, and their families began to arrive in earnest. They were building their own silos and weapon storage alongside the housing, the same kind of systematic groundwork that Maya Village had laid in its own early years.
Back inside the village, that groundwork was continuing too.
The three underground silos in Zone 2 had been fully dug and structurally completed during this period. Zone 4 had added four more. Seven new silos in total, which brought the village's bulk storage capacity up to ten thousand and five hundred tons. That number didn't account for the household-level storage that existed throughout the village, the cellars and underground storage spaces that virtually every longhouse and apartment complex had been built with from the beginning. Those distributed reserves added a meaningful buffer on top of the centralized silo capacity, the kind of distributed storage that was harder to hit in a single disaster and easier to access at the household level for day-to-day needs.
Water tanks were next on the construction schedule. Four additional milling facilities were also being planned for Zone 2, to handle the processing load that the expanded agricultural output from Zone 4 was starting to generate. Zone 2's industrial district had been designed with future expansion in mind from the beginning, which meant even in an area that was otherwise running close to full land use, the existing industrial framework could be built upward and outward without having to rework what was already there.
The Department of Agriculture had submitted its formal review of the village's current production capacity alongside the construction updates. The numbers it presented were ones the council had not seen assembled in a single document before, and the picture they painted was considerably more comfortable than where the village had been even two years ago.
With the two additional thousand imperial garrison personnel now folded into the village's supply obligations, the total population being fed from Maya's production stood at thirteen thousand and ninety. That included the census population, the Arwen refugees still residing inside the walls, the Tagkarit settlement, and the full Imperial Peacekeeping Force. The agricultural system was running at a surplus against that number even now, before any further expansion was accounted for.
The planning target the council and the agricultural department had aligned on was a projected population of twenty-five thousand, plus the twenty-five hundred peacekeeping force, plus the fresh supply commitment to the eight thousand at the northern settlement, over the next two to three years. Based on the current production figures and the Personal System buffs August's skill tree was delivering across all cultivated zones, that target was achievable without requiring additional farmland. The system as it currently stood could support roughly thirty-three thousand people. The village had already passed the point where food security was a pressing concern. The question now was surplus, trade capacity, and how much of that output could be converted into economic leverage rather than just consumed internally.
At the current growth rate, the village was looking at Small Town classification within five to seven years. That was a number that would have sounded ambitious to anyone who had been here at the beginning. By now it felt almost inevitable.
The Report
The formal document produced by the Department of Agriculture for that month is reproduced below in full. It was submitted to the Elder Council and to August directly, and a copy was filed with the imperial administrative headquarters in Zone 4.
It reflects the state of the village's agricultural capacity as of Month 11, Year 6858.
Prepared by: Department of Agriculture, Maya Village
Head of Department: Theon Harvest
Deputy, Soil Conservation: Janei Plowman
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MAYA VILLAGE
AGRICULTURAL CAPACITY REPORT
Month 11, Year 6858 — The Empire of the Wretched Son
Prepared by the Department of Agriculture, Maya Village
Submitted to: The Elder Council and Office of the Village Administrator
Filed copy: Imperial Administrative Headquarters, Zone 4
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This report summarizes the current state of agricultural production across all zones of Maya Village and the Tagkarit sub-settlement, including greenhouse operations, livestock, orchards, and fishery output. Population demand figures are included alongside current and projected capacity to allow the council to make informed decisions regarding future land allocation, supply commitments, and population growth targets. All figures represent confirmed production data as of this reporting period. Projected figures are clearly marked.
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Section 1 — Personal System Agricultural Buffs
All farm output across the village is multiplied by a stack of Personal System buffs originating from the Administrator's Bountiful Harvest skill. The base buff of one hundred and thirty-five percent applies universally to every source of production within the village's cultivated land. Zone-specific and category-specific buffs from zone level progression apply on top of this base.
| Zone / Category | PS Level | Zone Buff | Effective Multiplier |
|---|---|---|---|
| Zone 1 — All Farmland | Level 3 | +150% | x5.875 combined |
| Zone 2 — All Farmland | Level 2 | +100% | x4.70 combined |
| Zone 4 — All Farmland | Level 2 | +100% | x4.70 combined |
| All Zones — Grazelands and Livestock | Upgraded | +110% | x4.935 combined |
| Greenhouses — Lokoroko Complex and Zone 2 | Level 2 | +120% | x5.17 combined |
| Greenhouses — Zone 4 and Tagkarit | Level 1 | +60% | x3.76 combined |
| Community Garden Plots | Base forest | Base only | x2.35 base |
| Growing cycle speed | 3x faster | Base | 1 month vs 3 months outside forest |
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Section 2 — Population Figures
The figures below reflect confirmed population counts as of Month 11, Year 6858.
Note: The census figure of 8,660 and the 1,100 Arwen refugees are separate counts. Refugees arrived after the census was conducted and represent additional population on top of it.
| Group | Count | Status |
|---|---|---|
| Maya Village census | 8,660 | Confirmed |
| Arwen refugees inside village | ~1,100 | Separate from census — confirmed |
| Total inside village walls | ~9,760 | Combined |
| Tagkarit (established residents + incoming) | 930 | 330 established + 600 redirected |
| Imperial Peacekeeping Force (internal) | 2,500 | Fully fed by Maya production |
| Total fed by Maya Village now | ~13,190 | All sources combined |
| Family count | ~1,443 families | Confirmed |
| Current classification | Large Village | Confirmed |
External garrison fresh supply commitment (separate tracking):
The 8,000-strong Imperial Regional Task Force stationed at the northern settlement operates on imperial bulk supply for the majority of its caloric needs. Maya Village contributes fresh produce, meat, and fish on a monthly basis only. This is not full caloric provision.
| Supply Type | Monthly Volume | Annual Volume |
|---|---|---|
| Fresh vegetables | ~120 tons/month | ~1,440 tons/year |
| Meat | ~36 tons/month | ~432 tons/year |
| Fish via Tagkarit | ~24 tons/month | ~288 tons/year |
| Total fresh monthly supply | ~180 tons/month | ~2,160 tons/year |
| Person-equivalent caloric coverage | ~2,800 | ~35% of garrison diet |
The 2,500 Internal Peacekeeping Force inside the village is fully covered by general production. No separate supply tracking applies to them.
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Section 3 — Farmland Breakdown
3A. Zone 1 — Level 3 (+150%)
| Farm | Hectares | Crops | Yield Rate |
|---|---|---|---|
| Western Farm | 40 ha | Darkgrain, rye, oats | 79.3 people/ha/year |
| Eastern Farm | 28 ha | Vegetables and legumes | 79.3 people/ha/year |
| Zone 1 Total | 68 ha | — | — |
3B. Zone 2 — Level 2 (+100%)
| Farm | Hectares | Crops or Use | Yield Rate |
|---|---|---|---|
| Rice Paddies | 30 ha | Terraced, aqueduct-fed rice | 63.5 people/ha/year |
| Grain Fields | 40 ha | Darkgrain, Golden-Tear, Common-Loaf, Kings Golden Grain | 63.5 people/ha/year |
| Vegetable Gardens | 15 ha | Cabbages, carrots, onions, beans, squash, leafy greens | 63.5 people/ha/year |
| Orchards | 10 ha | Forest-variety fruit trees, fully mature | Annual harvest only |
| Pastureland | 25 ha | Rotational livestock grazing | 66.6 people/ha/year |
| Zone 2 Total | 120 ha | 95 ha crops + 25 ha pasture | — |
3C. Zone 4 — Level 2 (+100%)
Zone 4 was established on the principle of doubling Zone 2's agricultural footprint across all categories. All Zone 4 farm figures below follow from that founding principle and have now been fully brought online.
| Farm | Hectares | Crops or Use | Yield Rate |
|---|---|---|---|
| Grain Fields | 80 ha | 2x Zone 2 grain (40 ha base) | 63.5 people/ha/year |
| Rice Paddies | 60 ha | 2x Zone 2 rice (30 ha base) | 63.5 people/ha/year |
| Vegetable Gardens | 30 ha | 2x Zone 2 vegetables (15 ha base) | 63.5 people/ha/year |
| Orchards | 20 ha | 2x Zone 2 orchards — saplings, 3 to 5 years to maturity | Annual harvest (future) |
| Pastureland | 50 ha | 2x Zone 2 pasture (25 ha base) | 66.6 people/ha/year |
| Zone 4 Total | 240 ha | 190 ha crops + 50 ha pasture | — |
3D. Community Garden Plots
| Housing Type | Plot Allocation | Total Area |
|---|---|---|
| Longhouses (793 total: Zone 1, 2, and 4 combined) | 3 plots x 8x8m = 192m² each | 152,256m² = 15.23 ha |
(projected values when zone 4's housing infrastructure is totally built)
| Apartments (267 total: Zone 2 and Zone 4) | 3 communal plots x 12x10ft = 33.5m² each | 8,945m² = 0.89 ha |
(projected values when zone 4's housing infrastructure is totally built)
| Beast folk communal structures (8 buildings, Zone 3) | 6 plots x 8x8m = 250m² each | 3
2,000m² = 0.21 ha |
| Total Garden Area | — | 16.43 ha at base forest PS |
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Section 4 — Greenhouse Network
All greenhouses operate year-round, independent of weather and seasonal variation. Structural design uses 6-bed vertical stacking at 1.0 metre per tier, giving a total structure height of 7.0 metres. Magical sprinkler irrigation is in place across all facilities, installed and maintained by the Lokoroko community. Enchanted grow lamps cover the lower three bed levels where natural light does not reach adequately. Beast folk are the preferred maintenance crew given their suitability for the vertical working environment.
4A. Building Specifications
| Size | Footprint | Growing Area (6 levels) | Beds |
|---|---|---|---|
| Large — Lokoroko standard | 60x30m = 1,800m² | 3,168m² | 48 beds |
| Medium — standard | 40x20m = 800m² | 1,728m² | 48 beds |
| Small — community scale | 20x10m = 200m² | 388m² | 24 beds |
4B. Greenhouse Network by Location
| Location | Size | Buildings | PS Level | Primary Output |
|---|---|---|---|---|
| Lokoroko Main Complex | Large | 3 buildings — 144 beds | Level 2 +120% | Herbs, healing plants, specialty vegetables |
| Zone 2 Supplementary | Medium | 4 buildings — 192 beds | Level 2 +120% | Year-round vegetables, salad greens |
| Zone 4 Production | Medium | 6 buildings — 288 beds | Level 1 +60% | High-volume vegetables for garrison supply |
| Tagkarit | Medium | 2 buildings — 96 beds | Level 1 +60% | Fish diet supplement vegetables |
| Total | Mixed | 15 buildings — 720 beds | — | — |
| Metric | Figure |
|---|---|
| Total physical footprint | 15,000m² = 1.50 ha |
| Total growing area across all 6 levels | 30,240m² = 3.02 ha |
| Effective land multiplier vs flat farming | 2.02x |
| Level 2 greenhouse growing area | 1.64 ha (Lokoroko + Zone 2) |
| Level 1 greenhouse growing area | 1.38 ha (Zone 4 + Tagkarit) |
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Section 5 — Food Production Capacity
The table below shows the number of people each production source can fully sustain, calculated using confirmed hectare figures and yield rates with all PS buff multipliers applied.
| Source | Feeds (people) | Yield Rate |
|---|---|---|
| Zone 1 (68 ha, Level 3 +150%) | ~5,393 | 79.3 people/ha/year |
| Zone 2 crops (95 ha, Level 2 +100%) | ~6,028 | 63.5 people/ha/year |
| Zone 2 pasture (25 ha, +110%) | ~1,666 | 66.6 people/ha/year |
| Zone 4 crops (190 ha, Level 2 +100%) | ~12,056 | 63.5 people/ha/year |
| Zone 4 pasture (50 ha, +110%) | ~3,331 | 66.6 people/ha/year |
| Community gardens (16.43 ha, base forest PS) | ~521 | 31.7 people/ha/year |
| Lokoroko greenhouse (0.95 ha, Level 2 +120%) | ~1,032 | Year-round intensive |
| Zone 2 greenhouse (0.69 ha, Level 2 +120%) | ~750 | Year-round intensive |
| Zone 4 greenhouse (1.04 ha, Level 1 +60%) | ~819 | Year-round intensive |
| Tagkarit greenhouse (0.35 ha, Level 1 +60%) | ~273 | Year-round intensive |
| Tagkarit fishery (~80 active fishers) | ~1,750 | ~56 tons/month protein |
| Total Capacity | ~33,618 | — |
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Section 6 — Harvest Tonnage
Per harvest figures reflect one growing cycle, which runs approximately one month inside the forest. Annual figures represent twelve cycles for field crops and continuous output for greenhouse production. Orchards yield once annually. All PS buff multipliers are applied.
6A. Per-Source Tonnage
| Source | Area | Per Harvest | Annual | Notes |
|---|---|---|---|---|
| Zone 1 (Level 3 +150%) | 68 ha | ~2,890 tons | ~34,686 tons | Highest yield per hectare |
| Zone 2 crops (Level 2 +100%) | 95 ha | ~1,748 tons | ~20,981 tons | Rice, grain, vegetables |
| Zone 2 pasture (+110%) | 25 ha | ~49 tons | ~592 tons | Meat and dairy |
| Zone 2 orchards | 10 ha | — | ~329 tons | Annual harvest — fully mature |
| Zone 4 crops (Level 2 +100%) | 190 ha | ~3,497 tons | ~41,962 tons | Largest volume contributor |
| Zone 4 pasture (+110%) | 50 ha | ~99 tons | ~1,184 tons | Meat and dairy |
| Zone 4 orchards | 20 ha | — | ~658 tons | Annual — 3 to 5 years to maturity |
| Community gardens (base PS) | 16.43 ha | ~579 tons | ~6,950 tons | Distributed household produce |
| Lokoroko greenhouse (Level 2) | 0.95 ha | ~172 tons | ~2,064 tons | Herbs and specialty vegetables |
| Zone 2 greenhouse (Level 2) | 0.69 ha | ~125 tons | ~1,501 tons | Year-round vegetables |
| Zone 4 greenhouse (Level 1) | 1.04 ha | ~136 tons | ~1,637 tons | Garrison fresh vegetable priority |
| Tagkarit greenhouse (Level 1) | 0.35 ha | ~46 tons | ~546 tons | Fish diet supplement |
| Tagkarit fishery | 80 fishers | ~56 tons | ~672 tons | Fish protein |
6B. Combined Totals
| Metric | Figure |
|---|---|
| Per harvest monthly average (all field crops + pasture + gardens + greenhouses) | ~9,342 tons |
| Annual total (all crops + pasture + gardens + greenhouses) | ~112,775 tons |
| Orchard annual bonus | ~987 tons (Zone 2 mature now + Zone 4 when saplings mature) |
| Fishery annual | ~672 tons |
| Grand total annual | ~113,762 tons |
| Monthly average all sources | ~9,480 tons/month |
| Zone 1 as share of monthly output | ~30.5% — highest yield per hectare |
| Zone 4 as share of monthly output | ~36.9% — largest land area |
6C. Fresh Garrison Supply Check
| Supply Type | Monthly Required | Monthly Production | As Share of Output |
|---|---|---|---|
| Fresh vegetables | ~120 tons | ~9,480 tons total | 1.3% |
| Meat | ~36 tons | Pasture output surplus | less than 0.5% |
| Fish | ~24 tons | ~56 tons fishery per month | 42.9% of fishery output |
| Total fresh | ~180 tons | ~9,480 tons/month | 1.9% |
The 180 tons per month fresh supply to the 8,000 external garrison represents 1.9% of total monthly production. This is not a strain on the system. The 2,500 internal peacekeeping force is covered by general village production with no separate allocation required. Fish is the single tightest resource at 42.9% of Tagkarit fishery output. Expanding the Tagkarit fishery or accelerating its greenhouse build would ease this constraint if the garrison fresh supply commitment increases in future.
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Section 7 — Demand vs Capacity
7A. Current Demand
| Group | Count | Status |
|---|---|---|
| Maya Village census | 8,660 | Fully fed |
| Arwen refugees inside village | 1,100 | Fully fed |
| Tagkarit | 930 | Fully fed |
| Imperial Peacekeeping Force | 2,500 | Fully fed by Maya |
| Total current | 13,190 | — |
| Total capacity | ~33,618 | — |
| Current surplus | ~20,428 | 61% of capacity unused |
7B. Target Demand — Projected 2 to 3 Years
| Group | Count | Notes |
|---|---|---|
| Maya Village + Tagkarit (target) | 25,000 | Combined population target |
| Imperial Peacekeeping Force (fully fed) | 2,500 | Permanent provision |
| External garrison fresh supply equivalent | ~2,800 | ~35% diet only |
| Total target demand | ~30,300 | — |
| Total capacity | ~33,618 | — |
| Surplus at target | ~3,318 | No farmland expansion required |
The agricultural system as it currently stands is sufficient to meet the 25,000 population target alongside all garrison commitments. No additional farmland is operationally necessary. Further expansion of Zone 4 or establishment of Zone 3 farmland remains advisable for trade surplus generation and long-term resilience, but it is not required to sustain the projected population.
7C. Capacity Scenarios
| Scenario | Total Capacity | vs 30,300 Target |
|---|---|---|
| Current (all zones at stated PS levels) | ~33,618 | Surplus ~3,318 |
| Zone 4 orchards reach maturity (+329 tons/year) | ~34,153 | Surplus ~3,853 |
| Tagkarit fishery expanded to 160 fishers | ~35,368 | Surplus ~5,068 |
| Zone 3 farmland established | To be determined | Additional buffer to be determined |
| Optional 220 ha expansion (Zone 4 extension) | ~43,537 | Surplus ~13,237 — trade surplus territory |
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Section 8 — Storage and Infrastructure
The village completed construction of seven new underground silos during this period: three in Zone 2 and four in Zone 4. Total centralized storage capacity now stands at 10,500 tons. This figure does not include the distributed household cellar storage present in the majority of longhouses and apartment complexes throughout the village, which represents an additional reserve that is harder to assess in aggregate but meaningful in practical terms.
Planned next-phase infrastructure includes four additional water tank installations and four new milling facilities to be sited in Zone 2's existing industrial district. The Zone 2 industrial zone was designed with vertical and modular expansion in mind from its initial construction, allowing these additions to be integrated into existing frameworks rather than requiring new land clearing.
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Section 9 — Complete Summary
| Category | Figure |
|---|---|
| Total population fed by Maya now | ~13,190 |
| Total agricultural capacity | ~33,618 people |
| Current surplus | ~20,428 (61% of capacity unused) |
| Target demand (25,000 + peacekeeping + garrison fresh) | ~30,300 |
| Surplus at target | ~3,318 — no expansion required |
| Monthly fresh to 8,000 external garrison | ~180 tons (120 veg + 36 meat + 24 fish) |
| Monthly fresh as share of total output | 1.9% — negligible strain |
| Fish supply tightest point | 42.9% of Tagkarit fishery — monitor and expand |
| Total annual production | ~113,762 tons |
| Monthly production average | ~9,480 tons/month |
| Zone 1 (68 ha, Level 3) | ~34,686 tons/year — 79.3 people/ha |
| Zone 2 (120 ha, Level 2) | ~21,902 tons/year — 63.5 people/ha |
| Zone 4 (240 ha, Level 2) | ~43,804 tons/year — 63.5 people/ha |
| Community gardens (16.43 ha) | ~6,950 tons/year |
| All greenhouses (3.02 ha growing area) | ~5,748 tons/year year-round |
| Total physical farmland | ~446 ha excluding greenhouse footprint |
| Greenhouse network | 15 buildings, 720 beds, 1.50 ha footprint, 3.02 ha growing area |
| Underground silo capacity | 10,500 tons centralized |
| Zone 4 orchards | +658 tons/year when saplings reach maturity in 3 to 5 years |
| Zone 3 farmland | Not yet established — to be determined |
| Bee farm (planned) | Rooftop greenhouse hive installation — honey production and crop pollination benefit |
End of report. Submitted Month 11, Year 6858.
Department of Agriculture, Maya Village.
Head of Department: Theon Harvest
Deputy, Soil Conservation: Janei Plowman
