"I think the conditions for using the second one will be different too."
He would have to experiment with that later.
When Jude looked at his skill list, he noticed that Toughness had stayed.
"This is a great skill."
In the past, he had almost never had the chance to be a murderer with a high kill count, so it felt amazing to get this skill.
Is it because I used a bug?
In any case, Toughness's effect was quite good. It reduced the effects of any status ailment by a whopping 70 percent, including exhaustion, weakness, and many others. However, it could not prevent status effects imposed by the system, like the Shackles of War.
"It'll make the berserk skill even more dangerous."
Every time he activated that skill, he suffered from exhaustion once it wore off. But with Toughness, he would still be able to move properly.
With all his items on, his status window looked like this:
[Level: 40 / Points: 37,576]
