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Chapter 3 - Servant Sheet: Don Quixote

"Dreams are not things to be abandoned simply because the world mocks them."

Class: Moon Cancer

Alternate Classes: Rider, Lancer, Ruler, Caster

Titles: First Kindred, Valiant Fixer, Elder of the Manchegan Bloodfiend, Father, Sueño Impossible

Alignment: Chaotic Good

Origin: The City

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Parameters

Strength: A

Endurance: EX

Agility: B+

Mana: A

Luck: C

Noble Phantasm: A+

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Class Skills

Magic Resistance (A-)

As one of the oldest Bloodfiends and the progenitor of the Manchegan lineage, Don Quixote possesses an existence fundamentally detached from ordinary thaumaturgical interference. Lesser magecraft struggles to properly affect his body, as his blood—ancient, powerful, and impossibly dense with mystery—rejects external corruption much like a living organism expelling poison. Conventional curses, mental domination, and ritualistic bindings are often rendered ineffective before they can fully manifest.

However, this resistance is not born from hatred toward mystery, but rather from the overwhelming "weight" of his existence. Don Quixote is a being who has endured countless ages while clinging stubbornly to impossible ideals. As such, attacks rooted in concepts of despair, cynicism, or emotional erosion are particularly ineffective against him. His spirit, though burdened by tragedy and guilt, continues to advance toward an unreachable dream with unwavering conviction.

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Territory Creation (A+)

"I intend to build a place in which everyone may be happy."

Don Quixote's mastery over blood far surpasses the common abilities associated with Bloodfiends. Through extraordinary control and immense magical energy, he can shape vast quantities of blood into stable structures capable of functioning as entire environments. Unlike ordinary bounded fields or workshops, his territories are not crude fortresses—they are living manifestations of his ideals, constructed with the desire to create joy, safety, and wonder.

At its highest level, this ability allows him to materialize sprawling dreamlike domains resembling fantastical amusement parks, crimson castles, and storybook landscapes illuminated beneath artificial skies. Within these territories, Don Quixote retains full combat capability while simultaneously sustaining the environment itself, a feat that would normally require immense concentration from even the greatest magi. Though beautiful at first glance, these worlds possess an underlying melancholy: they are the desperate creations of a man attempting to preserve happiness in a world incapable of sustaining it naturally. The more the dream collapses, the more violently the territory reacts against intruders, as though the dream itself refuses to disappear.

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Personal Skills:

Bloodfiendish (First Kindred) (A+)

"They will claim that our nature cannot change; that our existence is destined to prey upon humans, something they accept as immutable truth."

As the First Kindred of the Manchegan Bloodfiends, Don Quixote stands at the pinnacle of Bloodfiend existence. His blood possesses overwhelming purity and authority, granting him absolute dominance over lesser Bloodfiends and terrifying regenerative abilities that border on immortality. His body continuously restores itself so long as even a fragment of his blood remains, while his mere presence exerts instinctual pressure upon creatures tied to vampiric or blood-based lineages. To many, he is less a living being and more the embodiment of an ancient curse wearing the mask of a dreamer.

Yet this skill does not merely represent monstrous power—it represents defiance against destiny itself. Don Quixote rejects the belief that Bloodfiends are fated to exist solely as predators. Through sheer willpower, he suppresses the violent hunger inherent to his kind and reshapes it into something almost noble. This contradiction creates an unstable duality within him: the more fiercely he clings to his ideals of heroism and justice, the more violently the monstrous nature beneath strains against its chains. In moments of emotional collapse, the boundary between the benevolent dreamer and the ancient predator begins to fracture.

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Don Quixote Hardblood Arts (A)

A unique combat art exclusive to the Manchegan Bloodline, the Hardblood Arts allow Don Quixote to manipulate blood as both weapon and armor with extraordinary refinement. By crystallizing his own blood into hardened constructs, he can forge crimson lances, swords, shields, and armor capable of rivaling powerful Mystic Codes. Unlike ordinary blood manipulation, these creations are unnaturally durable and retain shape even after separating from his body, functioning more like living armaments than temporary constructs.

However, the true terror of the Hardblood Arts lies in their adaptability. Don Quixote can instantaneously alter the structure of his weapons mid-combat, transforming defensive barriers into piercing spears or reshaping spilled blood across the battlefield into traps and execution tools. The technique reflects both the creativity of a dreamer and the lethality of an ancient predator. Despite this, Don Quixote often employs these abilities in theatrical and idealistic ways, wielding monstrous power while presenting himself as a righteous Fixer defending the innocent.

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The Adventure of an Aspiring Fixer, Don Quixote (E → ?)

"The knight was a traveler and a wanderer with hundreds of adventures and thousands of tales to tell, collected from hither and thither and yonder beyond the world outside the castle."

"I am going to be the best Fixer in the City. I shall protect the weak and punish the wicked. And I shall be the first-ever Bloodfiend to become a Fixer. Is that not an idea most wondrous?"

A peculiar and highly unstable skill born from Don Quixote's impossible dream. Though ranked extremely low at first glance, its true nature cannot be properly measured through ordinary standards. This skill embodies the idealistic journey of a Bloodfiend who wished to become a heroic Fixer despite the cruelty of both humanity and his own nature. Through this aspiration, Don Quixote acquires sudden bursts of growth, inspiration, and strength whenever he encounters individuals, stories, or struggles that resonate with his dream of justice.

The rank of this skill fluctuates constantly depending on Don Quixote's mental state and belief in his ideals. When consumed by despair or confronted by the hypocrisy of reality, the skill weakens drastically, reducing him to a delusional old wanderer chasing childish fantasies. Yet when inspired—whether by comrades, innocent people, or the possibility of hope—it can temporarily rise to unimaginable heights, allowing him to perform feats that seem utterly impossible even for a First Kindred. In truth, this skill is less an ability and more the crystallization of a wish: the dream that even a monster may become a hero.

Noble Phantasms:

La Manchaland: The Dream Where All May Laugh Beneath the Scarlet Moon

Rank: EX

Type: Anti-World

"Do you recall that place, this 'amusement park' she spoke of? The place where people scream and shudder not from fear, but from joy. I wish to build one myself. An 'amusement park', where humans and Bloodfiends can happily coexist."

The dream Don Quixote pursued throughout countless years—the impossible paradise that filled the hollow emptiness within his immortal soul. A yearning born not from conquest nor hunger, but from the desperate wish to understand humanity and stand beside them beneath the same sky. In pursuit of that dream, he abandoned everything familiar, dragging both himself and his bloodline toward a future none of them truly understood. What emerged from that longing became La Manchaland: a fantastical world of lights, laughter, and endless celebration where sorrow itself seemed forbidden to exist.

More than a mere amusement park, La Manchaland is the crystallization of Don Quixote's ideal world. Crimson rivers become dazzling attractions, Ferris wheels tower like sacred monuments, and storybook castles rise from hardened blood beneath artificial stars. Humans and Bloodfiends coexist within this Reality Marble as though the hatred between them had never existed. Yet beneath the beauty lies a tragic contradiction: the dream is sustained entirely through Don Quixote's own willpower and existence. Every smiling face, every joyous sound, every shining light is held together by the desperate refusal of one ancient monster to let his dream die.

At the very center of La Manchaland stands the colossal Ferris wheel—the axis upon which the entire world revolves. It symbolizes the dream Don Quixote could never abandon, even as reality repeatedly denied it. So long as the Ferris wheel continues to turn, the Reality Marble remains active, endlessly reshaping the battlefield into a realm where fantasy suppresses reality itself. However, should Don Quixote's spirit falter or his life come to an end, La Manchaland collapses alongside him. The dream and the dreamer cannot exist apart from one another; they are one and the same.

NP Lines:

"Raise thine eyes and behold, all ye weary souls!

A land of laughter, wonder, and impossible dreams shall manifest here and now!

Come forth—La Manchaland!"

"Humans and Bloodfiends alike… laugh, rejoice, and dream together!

That is the paradise I sought beyond the loneliness of eternity!

Manifest, O castle of my impossible wish—La Manchaland!"

"I have conceived an ingenious idea!

If this world refuseth happiness… then I shall build one anew with mine own hands!

Come, my children—let us welcome them to La Manchaland!"

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La Sangre de un Sueño: Ascendant Hardblood Arts

Rank: A+

Type: Anti-Dream

The ultimate expression of the Manchegan Bloodline's Hardblood Arts, born from the moment Don Quixote abandoned restraint and elevated his blood manipulation into something approaching a miracle. By invoking the very foundation of his dream, he transforms his blood into transcendent weapons and phenomena that overwrite both physical reality and conceptual protections alike. Crimson spears descend like shooting stars, scarlet armor blooms across his body like a knight from an impossible fairy tale, and rivers of blood surge forward with the weight of centuries behind them. Against ordinary opponents, it appears less as combat and more as a catastrophic natural phenomenon shaped by sheer will.

Yet the true nature of this Noble Phantasm is not destruction—it is denial. "La Sangre de un Sueño" exists to pierce through illusions, false hopes, stagnant ideals, and impossible fantasies, even those Don Quixote himself clings to. It is the manifestation of a dream so intense that it becomes capable of destroying other dreams. Enemies caught within its reach find their Reality Marbles destabilized, mental interferences shattered, and conceptual protections eroded beneath the overwhelming "weight" of Don Quixote's longing. For even as he chases an impossible paradise… a part of him understands that dreams are fragile things, and that the blood spilled to protect them is always real.

NP Lines

"O crimson blood that carrieth my longing…

Become the proof that even monsters may yet reach the stars! La Sangre de un Sueño!"

"Though dreams may shatter… though hope may fade…

The blood that yearns for tomorrow still floweth within me! La Sangre de un Sueño!"

"My lance shall pierce despair itself!

Even if this dream be impossible… I shall continue onward until the very end!

Ascendant Hardblood Arts—La Sangre de un Sueño!"

Summoning:

"Aha! So thou art the Master who hath summoned me forth? Most splendid!

I am Don Quixote—Elder of the Manchegan Bloodfiends, dreamer of impossible tales, and the one who conceived La Manchaland itself!

…Though, I must confess, the class I answer to is MoonCancer. A rather ominous title, is it not?

But worry not! So long as thy journey be righteous, I shall lend thee both lance and dream alike!

Now then, Master of Humanity… let us set forth upon an adventure most magnificent!"

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Likes:

"Hm? What do I enjoy, thou asketh? Why, stories of course!

Tales of wandering Fixers, noble heroes, impossible journeys, and dreams that others call foolish!

Ah, and amusement parks as well! Places where laughter rings louder than screams… where even for but a fleeting moment, sorrow seemeth to disappear.

…Such places are precious indeed."

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Dislikes:

"To surrender one's dreams.

To decide from the very beginning that coexistence, kindness, or hope are impossible things… that is a sorrowful way to live.

Ah, though…

I suppose I should not speak too proudly, for I too once abandoned such a dream myself.

…Haha. What a strange thing that is."

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Wish for the Holy Grail:

"The Holy Grail… a device capable of granting even miracles, yes?

Then my wish is obvious! I shall create a world where humans and Bloodfiends may laugh beside one another without fear, without hunger, without grief!

A land where no child must inherit loneliness simply because of what they are born as!

…Though, tell me honestly, Master.

If such a dream truly could exist… would it still be called impossible?"

Bond 1:

"Master of Humanity! I have wandered throughout this Chaldea and found it most extraordinary!

Heroes dine beside kings, monsters converse with saints, and even ancient enemies walk the same halls without drawing steel!

Haha… it remindeth me somewhat of the dream I once chased.

A place where those who should never coexist somehow laugh beside one another nonetheless.

…Though I wonder how long such harmony can truly endure."

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Bond 2:

"Hm? Thou wishest to hear of my Family?

Very well! I once gathered companions beneath my roof so that none among us would ever again suffer loneliness.

Sancho, Dulcinea, Nicolina, Curiambro… all of them were precious to me.

…And yet, though I called myself their Father, I often failed to truly see the burdens they carried.

It is a difficult thing, being the one others place their hopes upon."

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Bond 3:

"Ah, Bari…

A most magnificent Fixer! Were it not for her, I may never have conceived my grandest idea.

She told me that the thirst of Bloodfiends was not merely hunger for blood… but loneliness itself.

And so I thought: if loneliness was the sickness, then surely joy and companionship must be the cure!

Haha! Such a simple conclusion, yet I devoted everything to it.

…Tell me, Master. Dost thou think that foolish?"

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Bond 4:

"La Manchaland…

To others, it may have been merely an amusement park.

But to me, it was proof that my dream could exist.

A land where humans and Bloodfiends laughed together beneath bright lights, forgetting fear if only for a fleeting moment.

…Yet dreams built upon sacrifice eventually demand more sacrifices still.

My Children suffered because of my selfishness. Sancho suffered because she believed in me.

Even now, I cannot decide whether La Manchaland was my greatest achievement… or my greatest sin."

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Bond 5:

"Master… there is something I must confess.

Even at the very end, after two centuries of torment, starvation, and despair… a part of me still wished to protect my Children.

Even if it meant abandoning the dream I once cherished.

And yet Sancho… no, the new Don Quixote… defeated me not with hatred, but with the very hope I had long since discarded.

Haha… truly, she became a far greater dreamer than I ever was.

So tell me, Master of Humanity… if my impossible dream still continueth through others…

Then perhaps it was never truly impossible to begin with?"

Sancho / Don Quixote (Lancer):

"Sancho… no. I suppose it is improper to call thee by that name now.

Thou art Don Quixote—the one who inherited both my lance and my impossible dream.

Haha… when last we met beneath that crimson sky, I believed my role had already ended.

I had abandoned the dream we once shared and chosen instead to remain as Father to my starving Children. Yet thou… thou stood against me regardless. Not out of hatred, nor vengeance, but because thou still believed the dream could continue.

Our final clash beneath the full moon was magnificent, was it not?

Two foolish dreamers crossing lances to decide which ideal deserved to survive.

And in the end… thou won.

Even now, I remember the look in thine eyes when thou embraced my dying body and spoke so proudly of thy new companions. Twelve souls gathered upon thy journey… a new Family found beyond La Manchaland.

Haha… hearing thee speak of those adventures filled me with more joy than any victory I had ever known.

So continue onward, Don Quixote.

Ride with Rocinante toward lands unseen. Laugh loudly, dream foolishly, and chase ideals others deem impossible.

And one distant day, when thy adventure finally reaches its conclusion…

Come tell me all about it."

The Bloodfiends of La Manchaland (Dulcinea, Barber, Priest):

"My beloved Kindred… Dulcinea, Nicolina, Curiambro… raise your heads. I know well the suffering thou endured. Two centuries of starvation, of thirst, of endless agony… no Bloodfiend could withstand such torment unchanged. La Manchaland was meant to free us from loneliness, yet in the end, it became a cage built from my own dream. If there is blame to bear, then much of it rests upon me as your Father. And yet… though I cannot forgive the bloodshed, neither can I cast thee aside. Thou art still my family—the ones who once laughed beside me beneath the lights of La Manchaland. So, just once more, let us dream again. Not merely of survival, nor hunger, but of a place where each of you may find happiness beyond the role I forced upon you. This time… I pray thou findest dreams of thine own."

Don Quixote (FGO)

"OHO!? So thou art the famed knight-errant Don Quixote!?

A splendid name! A splendid mustache! A splendid spirit!

…Though I confess, seeing the combine spirit of Sancho and Dulcinea accompanying thee so cheerfully is a rather surreal sight.

Still! Any Don Quixote who chaseth dreams so passionately cannot possibly be a bad fellow!

Let us exchange tales of adventure together!"

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Artoria

"A king burdened by duty, yet one who still pursued an ideal kingdom to the very end…

Indeed, thou remindeth me somewhat of myself.

…Though perhaps thou wert far more disciplined than I ever managed to be.

Haha! To bear one's dream without wavering so completely… truly befitting of a king."

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Gilgamesh:

"The King of Heroes certainly possesseth an overwhelming presence… though I cannot help but feel he would be most unpleasant to share a conversation with for extended periods.

Still, a king who collecteth treasures from every corner of the world soundeth much like an adventurer at heart!

…Though perhaps one with rather excessive ego."

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Artoria Caster

"Oho! A wandering mage with a surprisingly earnest disposition!

Thou wouldst make an excellent squire, Artoria Caster!

What say thee? Shall we set forth together upon a grand adventure across distant lands?

…Hm? Why art thou making that troubled expression? It is a tremendous honor, y'know?"

Bari, Knight of the White Moon:

"Bari… hahaha, thou truly were a strange woman. Charging straight into a Bloodfiend's castle just to challenge me to a duel… and then deciding we should rest midway through because 'that is the Fixer way.' I still remember how absurd I thought thee to be. Yet before I knew it, I had begun looking forward to every one of thy visits… and every ridiculous story thou brought with thee."

"It was because of thee that I first began dreaming of something more. La Manchaland, the adventures with Sancho, even my wish for humans and Bloodfiends to coexist… all of it began with the tales thou shared beside those old castle walls. So even if everything ended in ruin… I still cannot regret meeting thee, Bari."

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