THE TIDEBORNE COSMOS
A Unified Mythological-Dimensional World System
This setting merges:
H2O: Just Add Water
Mako: Island of Secrets
DC Comics Atlantean and Amazonian mythology
Roman divine structures inspired by Percy Jackson & the Olympians
Siren
Tidelands
Pirates of the Caribbean
The Little Mermaid
Winx Club
Peter Pan / Neverland
Chilling Adventures of Sabrina
Beetlejuice
broader supernatural folklore
Everything exists within one coherent cosmology built around:
living metaphysical forces
dimensional ecosystems
resonance-based immortality
ancient planetary Thrones
hidden species
the Eternal Abyssal Sea beneath reality itself
---
I. THE FOUNDATIONS OF REALITY
Before civilisation, before gods, before humanity understood language, reality was shaped by vast living pressures called:
THE CURRENTS
The Currents are not gods.
They are primordial metaphysical systems influencing:
matter
consciousness
emotion
biology
ecosystems
dimensional stability
memory
transformation
Everything supernatural originates from interaction with one or more Currents.
The strongest beings eventually merge with them partially.
---
THE MAJOR CURRENTS
THE TIDE
The oceanic Current.
Domains:
emotion
memory
transformation
adaptation
instinct
resonance
depth
Source of:
merfolk
Atlantis
moon pools
sea gods
sirens
abyssal leviathans
The Tide originates from the Eternal Abyssal Sea beneath all realities.
---
THE VERDANT
The Current of living ecosystems.
Domains:
growth
harmony
beauty
natural evolution
predatory balance
Source of:
Fey
nature spirits
druidic systems
living forests
ecological entities
---
THE VEIL
The Current of preserved existence.
Domains:
death
stillness
memory fixation
entropy resistance
shadow
afterlife transition
Source of:
vampires
ghosts
death-realms
necromancy
underworld systems
---
THE LUNAR CALL
The Current of instinctive amplification.
Domains:
cycles
transformation
emotion
primal identity
pack-bonding
Source of:
werewolves
shapeshifters
moon rituals
berserker states
---
THE STONE PULSE
The Current of planetary pressure.
Domains:
volcanic force
endurance
weight
catastrophic stability
Source of:
dragons
titans
subterranean species
tectonic entities
---
II. THE CELESTIAL THRONES
The gods are not creators.
They are beings who achieved profound synchronisation with the Currents.
Humanity interpreted them through mythology.
The Roman forms became dominant because they aligned most closely with:
celestial movement
planetary resonance
empire
civilisation-scale structure
The gods became known as:
THE CELESTIAL THRONES
Living stabilisers woven into reality itself.
---
MAJOR THRONES
NEPTUNE
The Ocean Throne.
Merged with:
the Tide
storms
sea-memory
abyssal resonance
dimensional oceanic flow
Neptune partially stabilises the boundary between reality and the Eternal Abyssal Sea.
---
JUPITER
The Celestial Throne.
Merged with:
atmosphere
lightning
rulership
civilisation pressure
celestial order
Many rulers, Amazons, and divine bloodlines descend from Jupiterian Heirs.
---
PLUTO
The Veil Throne.
Merged with:
death-realms
transition systems
stillness
entropy resistance
Pluto governs passage, not simple death.
---
DIANA
The Lunar Throne.
Merged with:
moon cycles
transformation
wilderness
instinctive resonance
Moon pools and werewolf systems partially overlap through Diana's influence.
---
MARS
The Conflict Throne.
Domains:
struggle
survival
territoriality
evolution through conflict
Strongly linked to ancient werewolf lineages.
---
VENUS
The Resonance Throne.
Domains:
attraction
emotional gravity
beauty
social resonance
Sirens partially overlap with Venusian influence.
---
III. IMMORTALITY
Nothing is truly immortal.
Ancient beings survive because the Currents preserve them.
Immortality is:
ecological
relational
resonance-dependent
A being weakens when separated from the force sustaining it.
Examples:
merfolk fade away from Tide Wells
Fey weaken when forests die
vampires deteriorate outside Veil-rich territory
gods thin when disconnected from belief and planetary resonance
The world itself sustains supernatural existence.
---
IV. THE ETERNAL ABYSSAL SEA
Beneath all dimensions exists:
THE ETERNAL ABYSSAL SEA
An infinite metaphysical ocean beneath creation itself.
Every ocean partially connects to it.
It existed before civilisation. Possibly before the current universe cycle.
The deeper one descends:
time destabilises
identity weakens
memory dissolves
dreams manifest physically
ancient intelligences awaken
Even the Thrones fear its deepest regions.
Atlantis nearly destroyed reality trying to exploit it.
---
V. THE OTHER WORLD
Reality is layered into dimensional ecosystems connected through:
THE TRANSIT OCEAN
A resonance network linking dimensions like islands within a metaphysical sea.
The Other World includes:
spirit realms
Fey domains
divine kingdoms
infernal regions
dream realms
oceanic dimensions
afterlife territories
Dimensions are not random universes.
They are resonance ecosystems shaped by dominant Currents.
---
REALM STRUCTURE
SHALLOW REALMS
Closest to Earth:
spirit zones
Fey territories
dream regions
elemental spaces
---
MIDDLE DEPTHS
Highly divergent dimensions:
Andros
magical worlds
divine territories
abandoned kingdoms
---
DEEP REGIONS
Near the Abyssal Sea:
proto-realms
drowned dimensions
abyssal trenches
pre-cosmic ecosystems
Reality itself becomes unstable there.
---
VI. ATLANTIS
Atlantis became the first civilisation to scientifically study the Currents.
They discovered:
Tide Wells
moon pools
resonance engineering
dimensional travel
biological adaptation
psychic water-memory
weather manipulation
---
ATLANTEAN FACTIONS
PURE ATLANTEANS
Hierarchical noble houses focused on control and order.
Ancestors of later DC-style Atlanteans.
---
DEEPBORN
Atlanteans altered by abyssal exposure.
Pressure-adapted. Psychically unstable. Partially monstrous.
---
TIDE PRIESTS
Mystics attempting direct communion with the Currents.
Some became prophets. Others dissolved psychologically.
---
THE FALL OF ATLANTIS
Atlantis attempted:
artificial immortality
centralised resonance control
forced preservation independent from the Currents
Reality reacted catastrophically.
Moon pools destabilised. Dimensional barriers ruptured. Leviathans awakened. The oceans swallowed Atlantis.
Fragments survived across:
underwater kingdoms
hidden bloodlines
dimensional refuges
abyssal colonies
---
VII. TIDE WELLS & MOON POOLS
Moon pools are planetary organs called:
TIDE WELLS
Places where the Tide breaches closest to reality.
Each Well develops differently according to:
location
nearby Currents
emotional history
celestial alignment
---
MAKO ISLAND
Mako Island is one of the purest Wells remaining.
Its merfolk evolved toward:
balance
adaptability
emotional resonance
Mako became a guardian culture.
---
THE IRISH WELL
An Atlantic Well influenced by:
the Veil
Celtic ritual systems
storms
grief resonance
Produces selkie-like and banshee-like merfolk.
---
EASTERN WELLS
Pacific and Southeast Asian Wells tied to:
storms
tectonic zones
sea dragons
migration currents
---
NORTHERN WELLS
Cold-adapted oceanic cultures with:
immense endurance
hibernation abilities
abyssal pressure resistance
---
ABYSSAL WELLS
Corrupted deep Wells damaged during Atlantis' fall.
They produce:
trench horrors
unstable transformations
psychic distortions
Even gods avoid some abyssal zones.
---
VIII. OCEANIC SPECIES
MAKO MERMAIDS
Stable moon-pool descendants.
Powers evolve emotionally.
---
SIRENS
Ancient predatory oceanic species.
Their songs manipulate emotional resonance directly.
---
TIDELANDERS
Human-merfolk hybrids.
Caught between land and sea psychologically.
Many become:
smugglers
pirates
hidden clans
---
IX. LAND SPECIES
WEREWOLVES
Created through the Lunar Call.
Pack resonance causes emotional bleed between members.
---
VAMPIRES
Humans altered by the Veil.
Ancient vampires become psychologically static over centuries.
---
FEY
Verdant-shaped beings.
Nature's intelligent defence systems.
Some beautiful. Others monstrous.
---
DRAGONS
Convergence organisms created where Currents overlap violently.
Their presence distorts reality.
---
X. DIMENSIONAL CIVILISATIONS
ANDROS
Andros is an ancient Tide civilisation near the Abyssal Sea.
Its inhabitants are:
longer-lived
emotionally intense
highly resonant
Some Atlanteans escaped there after the Collapse.
---
SOLARIA
A stellar resonance civilisation tied to solar force and atmospheric energy.
---
LINPHEA
A Verdant realm where ecosystems shape reality itself.
---
XI. FAIRIES
Fairies are dimensional resonance beings.
Their wings are stabilised energy structures.
Different lineages align with different Currents:
ocean fairies
storm fairies
dream fairies
plant fairies
shadow fairies
---
XII. NEVERLAND
Neverland exists as a dream-resonance realm resisting psychological maturation.
Time behaves inconsistently there.
The realm preserves identity by preventing emotional growth.
Beautiful. Tragic. Dangerous.
---
PETER PAN
Peter Pan is likely:
an Heir
a resonance entity
partially fused with Neverland itself
The realm preserves him by freezing growth psychologically.
---
XIII. WITCHES
Witches are humans capable of consciously interacting with Currents.
Covens specialise by resonance:
Tide witches
Veil witches
Lunar circles
Verdant practitioners
Many academies exist partially within the Other World.
---
XIV. VEIL CHAOS REGIONS
Beetlejuice-style afterlife zones are unstable Veil pockets shaped by:
memory
unresolved emotion
symbolism
personality residue
Physical law becomes surreal there.
Ghosts slowly become exaggerated reflections of themselves.
---
XV. HELL DIMENSIONS
Infernal realms formed from accumulated:
rage
suffering
domination
obsession
hunger
Demons are native species adapted to those environments.
Some infernal rulers were once failed Heirs consumed by imbalance.
---
XVI. THE HEIRS
The Thrones increasingly act through descendants called:
HEIRS
Partially synchronised beings carrying Throne resonance.
Not simple demigods.
Reality itself responds differently around them.
Examples:
Neptune Heirs affect oceans and storms
Diana Heirs influence transformation and moon resonance
Pluto Heirs perceive death and Veil structures
The strongest Heirs risk evolving into partial Thrones themselves.
This possibility terrifies ancient powers.
Because Atlantis once attempted something similar.
---
XVII. THE MC
The central figure of the age.
A half-Atlantean son of Neptune.
One of the strongest living Heirs.
He embodies:
Neptune's resonance
Atlantean adaptation
Tide preservation
human individuality
Storms intensify near him. Ancient ruins awaken around him. The sea instinctively recognises him.
Some fear he may become a new Throne-level being.
---
XVIII. THE PIRATE KING
During the age of pirates he sailed:
cursed seas
dimensional routes
hidden realms
abyssal currents
He became legendary under names like:
The Black Wake
The Tide King
Neptune's Son
The Storm Prince
The sea preserved him for centuries.
But only while connected to oceanic resonance.
Away from the sea:
aging resumes slowly
powers weaken
instincts dull
Returning restores him.
---
XIX. NERISSA
Nerissa became his partner and counterpart.
She represents:
continuity
Mako stability
ancient oceanic law
He represents:
change
integration
destabilisation
Their union altered merfolk history permanently.
---
XX. THEIR CHILDREN
ZAC
A bridge between:
divine blood
Mako resonance
Atlantean biology
His power was inherited, not accidental.
---
MIMMI
Spiritually balanced and deeply aligned with ancient merfolk traditions.
---
FINN
Represents the next age as secrecy collapses globally.
---
XXI. TRIDENT COMPANY
The MC eventually founded:
TRIDENT COMPANY
Publicly:
shipping empire
marine research corporation
deep-sea archaeology organisation
Secretly: a global supernatural intelligence network monitoring:
Tide Wells
dimensional breaches
hidden species
abyssal anomalies
It protects oceanic civilisation.
But risks repeating Atlantis: control replacing coexistence.
---
XXII. THE MODERN CRISIS
Human civilisation unknowingly destabilises reality through:
climate collapse
deforestation
deep-sea drilling
AI mapping
sonar systems
particle experiments
ecological destruction
The Currents weaken. Dimensional walls thin. Ancient species become desperate.
Gods sleep restlessly. Dragons stir. Fey retreat. Moon pools destabilise. The Other World presses closer.
And beneath all realities, the Eternal Abyssal Sea continues moving silently below creation — bottomless, ancient, and remembering every civilisation ever lost to the deep.
