The first method is to make the cannonballs explode in advance, allowing those skeleton fragments to scatter in a directed manner, but in this mode, the energy is too dispersed, and the range is usually quite short.
The second method is to redistribute the energy, reducing the power of a single attack in exchange for frequent shooting, the range is not bad, but the power is much reduced."
"The power can be improved starting from the ammunition, the skeleton cannonballs of the skeleton cannon do not utilize energy efficiently, and the skeleton fragments are too random.
Can we shape them into a fixed form when they are created, making the design more conducive to explosion, so that the released skeleton fragments are also more suited for piercing and killing, while further enhancing the hardness and sharpness of the skeleton fragments."
